vectorNormalized: Difference between revisions
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|p1= vector: [[Array]] of [[Number]]s | |p1= vector: [[Array]] of [[Number]]s | ||
|r1= [[ | |r1= [[Vector3D]] | ||
|x1= <sqf> | |x1= <sqf> | ||
Revision as of 11:07, 1 January 2026
Description
- Description:
- Returns normalized vector (unit vector, vectorMagnitude == 1) of given vector. If given vector is 0 result is a 0 vector as well.
- Groups:
- Math - Vectors
Syntax
- Syntax:
- vectorNormalized vector
- Parameters:
- vector: Array of Numbers
- Return Value:
- Vector3D
Examples
- Example 1:
- vectorNormalized [12345,7890,38383]; // [0.300481,0.192045,0.934254] vectorMagnitude [0.300481,0.192045,0.934254]; // 1
Additional Information
- See also:
- vectorDiff vectorCrossProduct vectorDotProduct vectorCos vectorMagnitude vectorMagnitudeSqr vectorMultiply vectorDistance vectorDistanceSqr vectorDir vectorUp setVectorDir setVectorUp setVectorDirAndUp vectorFromTo matrixMultiply matrixTranspose
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
- Posted on 19 Jul, 2014
- ffur2007slx2_5
-
1.26 Algorithm:
In mathematics, a unit vector in a normed vector space is a vector whose length is 1.