nearestLocation: Difference between revisions
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| [[findNearestEnemy]], [[nearestBuilding]], [[nearestObject]], [[nearestObjects]], [[nearObjects]], [[nearEntities]], [[nearTargets]], [[nearSupplies]], [[nearestLocationWithDubbing]], [[nearObjectsReady]], [[nearRoads]], [[ArmA_2:_CfgLocationTypes]] |= See also  | | [[findNearestEnemy]], [[nearestBuilding]], [[nearestObject]], [[nearestObjects]], [[nearObjects]], [[nearEntities]], [[nearTargets]], [[nearSupplies]], [[nearestLocationWithDubbing]], [[nearObjectsReady]], [[nearRoads]], [[ArmA_2:_CfgLocationTypes]], [[locationPosition]], [[nearestLocations]], [[createLocation]] |= See also  | ||
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Revision as of 08:00, 9 August 2014
Description
- Description:
 - Return the closest location of specified class to a given position.
Checked range is unlimited (i.e. covers the whole map). - Groups:
 - Uncategorised
 
Syntax
- Syntax:
 - Location = nearestLocation [position, locationClass]
 - Parameters:
 - [position, locationClass]: Array
 - position: Array
 - locationClass: String of a location class name.
 - Return Value:
 - Location
 
Examples
- Example 1:
 _nearestCity = nearestLocation [ getPos player, "nameCity"];
Additional Information
- See also:
 - findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearEntitiesnearTargetsnearSuppliesnearestLocationWithDubbingnearObjectsReadynearRoadsArmA_2:_CfgLocationTypeslocationPositionnearestLocationscreateLocation
 
Notes
- 
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Only post proven facts here! Add Note