SQF Highlighter – Extension
Categories: Pages with SQF errorsMediaWiki Extension
| SQF Highlighter | |
|---|---|
| Description | Highlights and links SQF commands and functions |
| Author | Lou Montana |
| Project Start | 2022-03-08: Project start |
| Release Date |
|
| Version | 0.9b |
This extension highlights and automatically links SQF commands and functions. It also covers SQS (free of charge).
Features
- SQF Syntax support
- SQS Syntax support
- "Copy code to clipboard" button on hover
- Partial wiki formatting in comments: ''italic'', '''bold''', <s>striked</s>, <u>underlined</u>, [[links|even styled ones]], {{templates}}
- #defined constant value on mouse hover
- SQF tag button in the wiki edit toolbar (next to B and I)
- Options:
- inline for inline code
- notrim to remove the auto trim (lines themselves will always be rtrimmed)
- Categorises wrong code pages in Category:Pages with SQF errors and Category:Pages with SQS errors
Installation
- Unzip the directory to wiki
/extensions /SQFHighlighter - Add
wfLoadExtension( 'SQFHighlighter' );to LocalSettings.php - there is a case-sensitive setting in extension.json (default true). Set to false to highlight improperly-cased commands and functions (e.g setDaMMage instead of setDammage, etc)
- The extension creates full path links unless the host is one of the following (then relative links are created):
- community.bistudio.com
- community.bohemia.net
Usage
Using <sqf> tags will auto-generate syntax highlighting and links to the pages.
| SQF Syntax | |
|---|---|
| Code | Result |
<sqf/>
|
-no SQF code provided-
|
<sqf></sqf>
|
-no SQF code provided-
|
<sqf> </sqf>
|
-no SQF code provided-
|
<sqf>hint "It Works!";</sqf>
|
hint "It Works!"; |
This is <sqf inline>hint "It Works!";</sqf> absolutely inline.
|
This is hint "It Works!"; absolutely inline. |
<sqf notrim>
hint "It Works!";
</sqf>
|
hint "It Works!";
|
<sqf>
// your code here
hint "good!";
</sqf>
|
|
<sqf>
#define fadeInDuration 3
waitUntil { not alive player };
hint DEATH_MESSAGE;
cutText ["", "Black", playerRespawnTime];
private _deathTime = time;
Deaths = Deaths + 1;
/*
wait for resurrection - see {{Link|Arma 3: Respawn}}
*/
waitUntil { alive player && { preloadCamera getPosATL player } };
sleep 3;
cutText ["Welcome!", "Black in", fadeInDuration];
// after 10s, end the mission
sleep 10;
[] call BIS_fnc_endMission;
</sqf>
|
#define fadeInDuration 3
waitUntil { not alive player };
hint DEATH_MESSAGE;
cutText ["", "Black", playerRespawnTime];
private _deathTime = time;
Deaths = Deaths + 1;
/*
wait for resurrection - see Arma 3: Respawn
*/
waitUntil { alive player && { preloadCamera getPosATL player } };
sleep 3;
cutText ["Welcome!", "Black in", fadeInDuration];
// after 10s, end the mission
sleep 10;
[] call BIS_fnc_endMission; |
| SQS Syntax | |
| Code | Result |
<sqs/>
|
-no SQS code provided-
|
<sqs></sqs>
|
-no SQS code provided-
|
<sqs> </sqs>
|
-no SQS code provided-
|
<sqs>hint "It Works!"</sqs>
|
hint "It Works!"; |
This is <sqs inline>hint "It Works!"</sqs> absolutely inline.
|
This is hint "It Works!" absolutely inline. |
<sqs notrim>
hint "It Works!";
</sqs>
|
hint "It Works!";
|
<sqs>
#loop
@ alive player
; you ok - see [[getDammage]] too
hint "OK"
~1
@ not alive player
~1
hint "you ded"
; you not ok
goto "loop"
</sqs>
|
|
CSS Classes
All elements are <span> except for some exceptions:
- unless using
<sqf inline>, the parent block is a<div>holding another one for scrolling purpose; otherwise, is is a<span>as well.
| Element | CSS class | Overview |
|---|---|---|
| parent block | sqfhighlighter-block contains sqfhighlighter-scroller for blocks |
; |
| error message | sqfhighlighter-error | -no SQF code provided- -no SQS code provided-
|
| wild character / bad variable / unclosed string | bv, bvl | |
| comment | cc | // comment
/*
this is
a multiline
comment
*/ |
| comment bold | b | // bold comment |
| string | s | "string" |
| stringtable string | ss | "STR_entry"
"str_entry"
"sTr_entry"
"STRD_entry"
"STRM_entry"
"$STR_entry" |
| number | n | 42
-6.9
10e10 |
| operator | o | |
| keyword (if, then, waitUntil, etc) | k | |
| command | c | |
| function | f | |
| function (external) | fe | // not just considering BIS_ or BIN_
BIS_fnc_unknownFunction
TAG_fnc_spawnGroup |
| local variable | lv | _localVar |
| global variable | gv | |
| macro | m | #define myVar 1
#if
#endif |
| constant (#defined value) | c | // anything #defined only
#define testVar 1
testVar;
otherVar;
MY_CONSTANT; |
| array start ([) | as | [ /* ... */ |
| array end (]) | ae | /* ... */ ] |
| code start ({) | cs | { /* ... */ |
| code end (}) | ce | /* ... */ } |
| parenthese start ({) | ps | ( /* ... */ |
| parenthese end (}) | pe | /* ... */ ) |
Known Issues
| Version | Issue | Report Date | Fix Date |
|---|---|---|---|
| v1 | comment blocks still highlight words as global variables for now | 2022-03-15 | 2022-03-17 |
| #if are considered as keywords | 2022-03-15 | 2022-03-17 | |
| single-quote strings have issues with other formatting between quotes | 2022-03-15 | w/ v2 | |
| negative numbers should see the minus sign coloured as well in the end, they should not |
2022-03-15 | 2022-03-17 | |
| numbers in variables are highlighted as numbers (e.g unit1) | 2022-03-22 | w/ v2 | |
| v2 | preprocessor instructions are not considered if not at the very beginning of the line (and the parsing of the whole line may be wrong) | 2022-07-11 | 2022-07-12 |