From Bohemia Interactive Community
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Description
- Description:
- Moves the soldier out of the vehicle.
Notes:
- Groups:
- Unit Control
Syntax
- Syntax:
- moveOut soldier
- Parameters:
- soldier: Object - unit (only a living unit before
2.06) - Return Value:
- Nothing
- Syntax:
- soldier moveOut vehicle
- Parameters:
- soldier: Object - unit
- vehicle: Object - vehicle could be objNull, in this case the command is identical to the main syntax.
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
- Move out player just before he dies:
player addEventHandler [
"HandleDamage",
format [
'if (switch (_this select 1) do {
case "": { _this select 2 >= 1 };
case "head": {_this select 2 >= %1};
case "body": {_this select 2 >= %2};
default {false};
}) then {moveOut player}',
getNumber (configFile >> "CfgFirstAid" >> "CriticalHeadHit"),
getNumber (configFile >> "CfgFirstAid" >> "CriticalBodyHit")
]
];
Additional Information
- See also:
- "Eject" actiondoGetOutcommandGetOutleaveVehiclemoveInDrivermoveInGunnermoveInCommandermoveInTurretmoveInCargoisTurnedOut
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here!
Add Note
- Posted on August 07, 2020 - 08:53 (UTC)
- .kju
-
This seems no longer true in Arma 3: Does not work on dead crew - Use setPos family of commands to move dead units out soon after they became dead. After awhile dead unit's group becomes grpNull and it cannot be moved out at all.