From Bohemia Interactive Community
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Description
- Description:
- Enable / disable showing of HUD. Defines visibility of weapon crosshair and any informational tags that appear when pointing the weapon at an object as well as availability of the default action menu. Unfortunately, it also hides icons drawn with drawIcon3D.
Since Arma 3 v1.50 there is a Description.ext's
showHUD[] array param that is identical in format to the extended
showHUD command.
When present, it will disable showHUD command entirely, allowing mission makers to permanently alter visibility of some HUD elements.
Since Arma 3 v2.04 it is possible to force drawing of drawIcon3D icons when HUD is hidden.
The icons will also show when custom camera is created and the view is switched to it via switchCamera or cameraEffect provided cameraEffectEnableHUD is enabled.
For more information see
drawIcon3D.
- Groups:
- Interaction
Syntax
- Syntax:
- showHUD enable
- Parameters:
- enable: Boolean
- Return Value:
- Nothing
- Syntax:
- showHUD [scriptedHUD, info, radar, compass, direction, menu, group, cursors, panels, kills, showIcon3D]
- Parameters:
- scriptedHUD: Boolean - show scripted HUD such as weapon crosshair, action menu and overlays created with cutRsc and titleRsc. Same as showHUD's first syntax
- info: Boolean - (Optional, default true) show vehicle, soldier and weapon info
- radar: Boolean - (Optional, default true) show vehicle radar
- compass: Boolean - (Optional, default true) show vehicle compass
- direction: Boolean - (Optional, default true) show tank direction indicator. Not present in vanilla Arma 3
- menu: Boolean - (Optional, default true) show commanding menu (HC related menus)
- group: Boolean - (Optional, default true) show group info bar (Squad leader info bar)
- cursors: Boolean - (Optional, default true) show HUD weapon cursors (connected with scripted HUD)
- since
1.70 - panels: Boolean - (Optional, default true) show Arma 3: Custom Info
- kills: Boolean - (Optional, default true) show "x killed by y" systemChat messages
- since
2.04 - showIcon3D: Boolean - (Optional, default false) - show icons drawn with drawIcon3D even when the HUD is hidden
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
- Hide vehicle radar and compass:
- Example 3:
- Check if HUD visibility is hardcoded in mission config and showHUD command is overridden:
Additional Information
- See also:
- shownHUD showCinemaBorder showSubtitles showWatch showRadio showMap showGPS showCompass showPad
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here!
Add Note
- Killzone_Kid - c
- Posted on Aug 17, 2015 - 19:08 (UTC)
-
The "cursors" parameter controls visibility of the action menu as well as weapon cursors.
However if 1st param "hud" hides and disables action menu, param "cursors" only hides it. So you get invisible action menu that is fully operational.
inGameUISetEventHandler will still fire on interaction, giving the information about selected item on the action menu even if you cannot see it.
Unfortunately it also hides icons drawn with drawIcon3D.
- POLPOX - c
- Posted on Mar 01, 2020 - 14:33 (UTC)
-
removes Contact's compass that is shown at the top of the screen.