switchCamera
Description
- Description:
 - Switch camera to given vehicle / camera. Mode is one of:
- "INTERNAL": 1st person
 - "GUNNER": optics / sights
 - "EXTERNAL": 3rd person (inaccessible if difficulty settings do not allow for it)
 - "GROUP": group
 - "CARGO": same as "INTERNAL"
 
 - Groups:
 - Camera Control
 
Syntax
- Syntax:
 - target switchCamera mode
 - Parameters:
 - target: Object
 - mode: String
 - Return Value:
 - Nothing
 
Alternative Syntax
- Syntax:
 - switchCamera target
 - Parameters:
 - target: Object
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 - Example 2:
 
Additional Information
- See also:
 - cameraView cameraOn cameraEffect selectPlayer remoteControl
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
- Posted on May 16, 2015 - 13:14 (UTC)
 - 
Force top down view:
private _cameraObject = "Land_HandyCam_F" createVehicleLocal [0, 0, 0]; _cameraObject hideObject true; _cameraObject attachTo [player, [0, 0, 10]]; _cameraObject setVectorUp [0, 0.99, 0.01]; _cameraObject switchCamera "Internal"; findDisplay 46 displayAddEventHandler ["MouseButtonDown", { if (_this select 1 == 0) then { player forceWeaponFire [currentMuzzle player, currentWeaponMode player]; }; false; }]; findDisplay 46 displayAddEventHandler ["KeyDown", { if (_this select 1 in actionKeys "ReloadMagazine") then { reload player; }; false; }];
 
Categories: 
- Scripting Commands
 - Introduced with Operation Flashpoint version 1.00
 - Operation Flashpoint: New Scripting Commands
 - Operation Flashpoint: Scripting Commands
 - Operation Flashpoint: Elite: Scripting Commands
 - ArmA: Armed Assault: Scripting Commands
 - Arma 2: Scripting Commands
 - Arma 2: Operation Arrowhead: Scripting Commands
 - Take On Helicopters: Scripting Commands
 - Arma 3: Scripting Commands
 - Command Group: Camera Control