BIS fnc saveInventory: Difference between revisions

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m (Text replacement - "<dl class="command_description"> <dd class="notedate">" to "<dl class="command_description"> <dt></dt> <dd class="notedate">")
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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
|version1= 1.00


|1.00
|gr1= Inventory


|gr1 = Inventory
|descr= Save unit's loadout.


| Save unit's loadout.
|s1= [unit,input,params,delete] call [[BIS_fnc_saveInventory]]


| [unit,input,params,delete] call [[BIS_fnc_saveInventory]]
|p1= unit: [[Object]] - unit whose inventory should be saved
 
|p1= unit: [[Object]] - Unit whose inventory should be saved
|p2= input: [[Array]] in format:
|p2= input: [[Array]] in format:
*1: [[Namespace]], [[Group]] or [[Object]] - Target where the loadout is stored  
*1: [[Namespace]], [[Group]] or [[Object]] - Target where the loadout is stored  
*2: [[String]] - Loadout name
*2: [[String]] - Loadout name
|p3= params: [[Array]] - (Optional, default [ ]) Custom parameters stored with the loadout
|p3= params: [[Array]] - (Optional, default []) custom parameters stored with the loadout
|p4= delete: [[Boolean]] - (Optional, default [[false]]) Whether or not to delete the loadout
|p4= delete: [[Boolean]] - (Optional, default [[false]]) whether or not to delete the loadout


| [[Array]] - Saved value
|r1= [[Array]] - saved value


|x1= <code>[ [[player]], [<nowiki/>[[missionNamespace]], "BIS_inv"], [], true ] [[call]] [[BIS_fnc_saveInventory]];</code>
|x1= <sqf>[player, [missionNamespace, "BIS_inv"], [], true] call BIS_fnc_saveInventory;</sqf>


|seealso= [[BIS_fnc_loadInventory]][[BIS_fnc_exportInventory]][[BIS_fnc_deleteInventory]], [[getUnitLoadout]]
|seealso= [[BIS_fnc_loadInventory]][[BIS_fnc_exportInventory]][[BIS_fnc_deleteInventory]] [[getUnitLoadout]]
}}
}}




<dl class="command_description">


[[Category:{{Name|arma3}}: Functions|{{uc:saveInventory}}]]
<!-- CONTINUE Notes -->
<dl class="command_description">
<dt></dt>
<dt></dt>
<dd class="notedate">Posted on August 2, 2020 - 15:22 (UTC)</dd>
<dd class="notedate">Posted on 2020-08-02 - 15:22 (UTC)</dd>
<dt class="note">[[User:Ilias38rus|Ilias38rus]]</dt>
<dt class="note">[[User:Ilias38rus|Ilias38rus]]</dt>
<dd class="note">
<dd class="note">
Doesn't work for backpacks in backpack, unlike [[getUnitLoadout]].
Doesn't work for backpacks in backpack, unlike [[getUnitLoadout]].
</dd>
</dd>
</dl>
</dl>
<!-- DISCONTINUE Notes -->

Latest revision as of 18:48, 8 November 2023

Hover & click on the images for description

Description

Description:
Save unit's loadout.
Execution:
call
Groups:
Inventory

Syntax

Syntax:
[unit,input,params,delete] call BIS_fnc_saveInventory
Parameters:
unit: Object - unit whose inventory should be saved
input: Array in format:
params: Array - (Optional, default []) custom parameters stored with the loadout
delete: Boolean - (Optional, default false) whether or not to delete the loadout
Return Value:
Array - saved value

Examples

Example 1:
[player, [missionNamespace, "BIS_inv"], [], true] call BIS_fnc_saveInventory;

Additional Information

See also:
BIS_fnc_loadInventoryBIS_fnc_exportInventoryBIS_fnc_deleteInventory getUnitLoadout

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on 2020-08-02 - 15:22 (UTC)
Ilias38rus
Doesn't work for backpacks in backpack, unlike getUnitLoadout.