ctrlSetPosition: Difference between revisions

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m (Fix bad regex effects)
Tag: Undo
m (removed first note as it's now part of the command description)
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| [[ctrlCommit]], [[ctrlCreate]], [[ctrlDelete]], [[ctrlModel]], [[ctrlSetModel]], [[ctrlPosition]], [[ctrlClassName]], [[displayCtrl]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]]  |SEEALSO=
| [[ctrlCommit]], [[ctrlCreate]], [[ctrlDelete]], [[ctrlModel]], [[ctrlSetModel]], [[ctrlPosition]], [[ctrlClassName]], [[displayCtrl]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]]  |SEEALSO=
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<dd class="notedate">Posted on January 27, 2007 - 19:13
<dt class="note">[[User:Giova|Giova]]<dd class="note">IMPORTANT''
You have to use [[ctrlCommit]] command to apply this effect(Arma v1.02.5103GER)
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>


[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]

Revision as of 16:58, 13 November 2020

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Sets wanted position and size for 2D control animation. Width and height are optional. ctrlCommit is required to complete the operation. For 3D control, param is relative [x,y,z] and no ctrlCommit is required as it cannot be animated.
Groups:
GUI Control

Syntax 1

Syntax:
controlName ctrlSetPosition [x, y]
Parameters:
controlName: Control - 2D control
[x, y]: Array
Return Value:
Nothing

Syntax 2

Syntax:
controlName ctrlSetPosition [x, y, w, h]
Parameters:
controlName: Control - 2D control
[x, y, w, h]: Array
Return Value:
Nothing

Syntax 3

Syntax:
controlName ctrlSetPosition [x, y, z]
Parameters:
controlName: Control - 3D control
[x, y, z]: Array - y is distance from the screen
Return Value:
Nothing

Examples

Example 1:
Move control: _control2D ctrlSetPosition [0, 0]; _control2D ctrlCommit 0;
Example 2:
Move control and resize:_control2D ctrlSetPosition [0, 0, 1, 1]; _control2D ctrlCommit 0;
Example 3:
_control3D ctrlSetPosition [0.5, 1, 0.5]; //centered and 1m away from screen
Example 4:
Typewriter effect: with uiNamespace do { [] spawn { _text1 = "This is a simple demo of typewriter text effect with various speed."; _text2 = "This took 10 seconds."; _text3 = "This is a fast one, set for 2 seconds."; ctrl = findDisplay 46 ctrlCreate ["RscStructuredText", -1]; ctrl ctrlSetPosition [0,0,0,0.1]; ctrl ctrlCommit 0; ctrl ctrlSetStructuredText parseText format ["<t color='#ff0000' size='2.1'>%1</t>", _text1 splitString " " joinString "&#160;"]; ctrl ctrlSetPosition [0,0,ctrlTextWidth ctrl,0.1]; ctrl ctrlCommit 8; waitUntil {ctrlCommitted ctrl}; sleep 0.5; ctrl ctrlSetPosition [0,0,0,0.1]; ctrl ctrlCommit 0; ctrl ctrlSetStructuredText parseText format ["<t color='#ff0000' size='2.1'>%1</t>", _text2 splitString " " joinString "&#160;"]; ctrl ctrlSetPosition [0,0,ctrlTextWidth ctrl,0.1]; ctrl ctrlCommit 2; waitUntil {ctrlCommitted ctrl}; sleep 2; ctrl ctrlSetPosition [0,0,0,0.1]; ctrl ctrlCommit 0; ctrl ctrlSetStructuredText parseText format ["<t color='#00ff00' size='2.1'>%1</t>", _text3 splitString " " joinString "&#160;"]; ctrl ctrlSetPosition [0,0,ctrlTextWidth ctrl,0.1]; ctrl ctrlCommit 2; waitUntil {ctrlCommitted ctrl}; sleep 2; ctrlDelete ctrl; }; };

Additional Information

See also:
ctrlCommitctrlCreatectrlDeletectrlModelctrlSetModelctrlPositionctrlClassNamedisplayCtrlctrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUp

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on May 22, 2017 - 23:04 (UTC)
Lucian
If the target ctrl is part of a ctrlGroup, the position needs to be relative to the ctrlGroup position.
Posted on July 20, 2017 - 11:56 (UTC)
Yuval
If the target control is a controls' group, all the child controls of that group will be moved automatically (as their position is relative to the control group rather than the display)