deleteGroupWhenEmpty: Difference between revisions

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|eff= global |Multiplayer Effects=
|eff= global |Multiplayer Effects=
|gr1= Groups |GROUP1=
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Revision as of 14:22, 20 September 2020

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Description

Description:
Marks given group for auto-deletion when group is empty. true will mark the group for auto-deletion, however false will only unmark the group that was marked previously. Other engine group auto-deletion mechanisms in place are not affected by this.
It might take up to a minute for the groups marked for auto-deletion when empty to get deleted when they become empty.
Groups:
Groups

Syntax

Syntax:
group deleteGroupWhenEmpty delete
Parameters:
group: Group
delete: Boolean - true to mark for auto-deletion
Return Value:
Nothing

Examples

Example 1:
_group deleteGroupWhenEmpty true;

Additional Information

See also:
deleteGroupisGroupDeletedWhenEmptycreateGroupgroupsetGroupIdgroupIDunitsgroupFromNetIdnetIdleaderselectLeaderjoincreateCentercreateUnitcreateVehicleSide

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on February 8, 2018 - 22:01 (UTC)
Wyqer
It seems, that the argument has to be local (like for deleteGroup). So if you run it on a server and the group isn't local to the server this wouldn't work: _group deleteGroupWhenEmpty true; But this would work: if (local _group) then { _group deleteGroupWhenEmpty true; } else { [_group, true] remoteExec ["deleteGroupWhenEmpty", groupOwner _group]; };

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