radioChannelCreate: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command




| TKOH |Game name=
| TKOH


|1.00|Game version=
|1.00


|serverExec= server |Exec=
|serverExec= server |Exec=


|arg= global|Multiplayer Arguments=
|arg= global


|eff= global|Multiplayer Effects=
|eff= global


|gr1= Radio and Chat |GROUP1=
|gr1= Radio and Chat


|gr2= Custom Radio and Chat |GROUP2=
|gr2= Custom Radio and Chat


| Create a custom radio channel with the given color, label, call sign and registered characters. The '''[[Channel IDs|custom channel ID]]''' returned can be used to manipulate the created channel later. There are 10 slots for custom radio channels which would correspond to channels 6-15 (see [[getPlayerChannel]]). The command will find an unused index in this range and create it when found. |DESCRIPTION=
| Create a custom radio channel with the given color, label, call sign and registered characters. The '''[[Channel IDs|custom channel ID]]''' returned can be used to manipulate the created channel later. There are 10 slots for custom radio channels which would correspond to channels 6-15 (see [[getPlayerChannel]]). The command will find an unused index in this range and create it when found.


| [[radioChannelCreate]] [color, label, callSign, units, sentenceType] |SYNTAX=
| [[radioChannelCreate]] [color, label, callSign, units, sentenceType]


|p1= color: [[Array]] - RGBA color values |PARAMETER1=
|p1= color: [[Array]] - RGBA color values


|p2= label: [[String]] - label |PARAMETER2=
|p2= label: [[String]] - label


|p3= callSign: [[String]] - call sign |PARAMETER3=
|p3= callSign: [[String]] - call sign


|p4= units: [[Array]] - list of units in the channel |PARAMETER4=
|p4= units: [[Array]] - list of units in the channel


|p5= sentenceType (Optional): [[Boolean]] (Default: [[true]])  
|p5= sentenceType (Optional): [[Boolean]] (Default: [[true]])  
* [[true]] - use ''Protocol'' message color from <tt>[[getArray]] ([[configFile]] >> "RscChatListDefault" >> "colorMessageProtocol")</tt>
* [[true]] - use ''Protocol'' message color from <tt>[[getArray]] ([[configFile]] >> "RscChatListDefault" >> "colorMessageProtocol")</tt>
* [[false]] - use ''Normal'' message color from <tt>[[getArray]] ([[configFile]] >> "RscChatListDefault" >> "colorMessage")</tt> |PARAMETER5=
* [[false]] - use ''Normal'' message color from <tt>[[getArray]] ([[configFile]] >> "RscChatListDefault" >> "colorMessage")</tt>


| [[Number]] - created '''[[Channel IDs|custom channel ID]]''' (used in [[customChat]] command), 0 if failed |RETURNVALUE=
| [[Number]] - created '''[[Channel IDs|custom channel ID]]''' (used in [[customChat]] command), 0 if failed


|x1= <code>_channelID= [[radioChannelCreate]] [[0.96, 0.34, 0.13, 0.8], "Q-dance Radio", "%UNIT_NAME", [player1, player2]];</code> |Example1=
|x1= <code>_channelID= [[radioChannelCreate]] [[0.96, 0.34, 0.13, 0.8], "Q-dance Radio", "%UNIT_NAME", [player1, player2]];</code>


|x2= <code>_channelID = [[radioChannelCreate]] <nowiki>[[0.96, 0.34, 0.13, 0.8], "Q-dance Radio", "%UNIT_NAME", [player1, player2],</nowiki> [[false]]<nowiki>];</nowiki>
|x2= <code>_channelID = [[radioChannelCreate]] <nowiki>[[0.96, 0.34, 0.13, 0.8], "Q-dance Radio", "%UNIT_NAME", [player1, player2],</nowiki> [[false]]<nowiki>];</nowiki>
{{cc|disable automatic quotes for chat in channel ({{arma3}})}}</code> |Example2=
{{cc|disable automatic quotes for chat in channel ({{arma3}})}}</code>


|x3= Create custom channel and add all players to it, present and JIP:<code>[[if]] ([[isServer]]) [[then]]
|x3= Create custom channel and add all players to it, present and JIP:<code>[[if]] ([[isServer]]) [[then]]
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[[if]] (_channelID == 0) [[exitWith]] {[[diag_log]] [[format]] ["Custom channel '%1' creation failed!", _channelName]};
[[if]] (_channelID == 0) [[exitWith]] {[[diag_log]] [[format]] ["Custom channel '%1' creation failed!", _channelName]};
[_channelID, {_this [[radioChannelAdd]] [<nowiki/>[[player]]]}] [[remoteExec]] ["call", [0, -2] [[select]] [[isDedicated]], _channelName];
[_channelID, {_this [[radioChannelAdd]] [<nowiki/>[[player]]]}] [[remoteExec]] ["call", [0, -2] [[select]] [[isDedicated]], _channelName];
};</code> |EXAMPLE3=
};</code>


| [[radioChannelAdd]], [[radioChannelRemove]], [[radioChannelSetCallSign]], [[radioChannelSetLabel]], [[customChat]], [[customRadio]], [[setCurrentChannel]], [[currentChannel]], [[enableChannel]], [[channelEnabled]], [[getPlayerChannel]] |SEEALSO=
| [[radioChannelAdd]], [[radioChannelRemove]], [[radioChannelSetCallSign]], [[radioChannelSetLabel]], [[customChat]], [[customRadio]], [[setCurrentChannel]], [[currentChannel]], [[enableChannel]], [[channelEnabled]], [[getPlayerChannel]]
}}
}}



Revision as of 02:26, 18 January 2021

Hover & click on the images for description

Description

Description:
Create a custom radio channel with the given color, label, call sign and registered characters. The custom channel ID returned can be used to manipulate the created channel later. There are 10 slots for custom radio channels which would correspond to channels 6-15 (see getPlayerChannel). The command will find an unused index in this range and create it when found.
Groups:
Radio and ChatCustom Radio and Chat

Syntax

Syntax:
radioChannelCreate [color, label, callSign, units, sentenceType]
Parameters:
color: Array - RGBA color values
label: String - label
callSign: String - call sign
units: Array - list of units in the channel
sentenceType (Optional): Boolean (Default: true)
Return Value:
Number - created custom channel ID (used in customChat command), 0 if failed

Examples

Example 1:
_channelID= radioChannelCreate [[0.96, 0.34, 0.13, 0.8], "Q-dance Radio", "%UNIT_NAME", [player1, player2]];
Example 2:
_channelID = radioChannelCreate [[0.96, 0.34, 0.13, 0.8], "Q-dance Radio", "%UNIT_NAME", [player1, player2], false]; // disable automatic quotes for chat in channel (Arma 3)
Example 3:
Create custom channel and add all players to it, present and JIP:if (isServer) then { private _channelName = "Q-dance Radio"; private _channelID = radioChannelCreate [[0.96, 0.34, 0.13, 0.8], _channelName, "%UNIT_NAME", []]; if (_channelID == 0) exitWith {diag_log format ["Custom channel '%1' creation failed!", _channelName]}; [_channelID, {_this radioChannelAdd [player]}] remoteExec ["call", [0, -2] select isDedicated, _channelName]; };

Additional Information

See also:
radioChannelAddradioChannelRemoveradioChannelSetCallSignradioChannelSetLabelcustomChatcustomRadiosetCurrentChannelcurrentChannelenableChannelchannelEnabledgetPlayerChannel

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on January 21, 2016 - 13:30 (UTC)
Killzone Kid
Make sure you add all units you intend to speak or receive messages on created custom channel to the channel.
Posted on October 12, 2017 - 12:27 (UTC)
Demellion
WARNING: Be aware that created channels order and count are different between server and client. Example 3 shown that server-side channel ID is actually 4, while client currentChannel on the same channel results in 9. Behaviour is yet unknown for me.

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