vectorMagnitude: Difference between revisions

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<dd class="notedate">Posted on 28 Jun, 2014
<dd class="notedate">Posted on 28 Jun, 2014
<dt class="note">'''[[User:ffur2007slx2_5| ffur2007slx2_5]]'''<dd class="note">
<dt class="note">[[]]<dd class="note">
(ArmA3 1.22)Algorithm:
(ArmA3 1.22)Algorithm:
<code>
<code>

Revision as of 19:06, 19 May 2020

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Description

Description:
Magnitude of a 3D vector.
Groups:
Uncategorised

Syntax

Syntax:
vectorMagnitude vector
Parameters:
vector: Array
Return Value:
Number

Examples

Example 1:
_size = vectorMagnitude [0,3,4]; //5
Example 2:
_speed = vectorMagnitude velocity player; // return velocity of player in m/s _speed = (vectorMagnitude velocity player) * 3.6; // return velocity of player in Km/h _speed = (vectorMagnitude velocity player) * 2.23694; // return velocity of player in mph

Additional Information

See also:
vectorAddvectorDiffvectorCrossProductvectorDotProductvectorCosvectorMagnitudeSqrvectorMultiplyvectorDistancevectorDistanceSqrvectorDirvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpvectorNormalizedvectorFromTomatrixMultiplymatrixTranspose

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

Posted on 28 Jun, 2014
[[]]
(ArmA3 1.22)Algorithm: Vector = [x,y,z]; Result = sqrt ((x ^ 2) + (y ^ 2) + (z ^ 2)) It is recommended to use vectorMagnitude instead of BIS_fnc_magnitude.

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