vectorMultiply: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| (\[\[[a-zA-Z ]+\]\]) \|x1=" to " |r1=$1 |x1=")
m (Text replacement - "<dl class="command_description"> <dt></dt>" to "<dl class="command_description"> <dt></dt>")
Line 23: Line 23:


<dl class="command_description">
<dl class="command_description">
<dt></dt>
<dt></dt>
<dd class="notedate">Posted on 28 Jun, 2014</dd>
<dd class="notedate">Posted on 28 Jun, 2014</dd>

Revision as of 14:53, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Math - Vectors

Syntax

Syntax:
Syntax needed
Parameters:
vector: Array - vector 3D or 2D (since Arma 3 v2.00, z coordinate is defaulted to 0)
scalar: Number
Return Value:
Array

Examples

Example 1:
_newVector = [1,2,3] vectorMultiply 3; // returns [3,6,9]

Additional Information

See also:
vectorAddvectorDiffvectorCrossProductvectorDotProductvectorCosvectorMagnitudevectorMagnitudeSqrvectorDistancevectorDistanceSqrvectorDirvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpvectorNormalizedvectorFromTomatrixMultiplymatrixTranspose

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 28 Jun, 2014
ffur2007slx2_5
Arma 3 logo black.png1.22 Algorithm: Vector = [x,y,z]; scalar = a; Result = [(x * a),(y * a),(z * a)]; It is recommended to use vectorMultiply instead of BIS_fnc_vectorMultiply. This is a very useful function, as it can be used with the velocity command to move an object from one position to another. (ie <vector1> to <vector2>) - ensure both positions are found using getPosASL. _obj setVelocity (((getPosASL _target) vectorDiff (getPosASL _obj)) vectorMultiply 2);