From Bohemia Interactive Community
					 
					
					
					
					
Hover & click on the images for description
 
Description
- Description:
 
- Sets Render Target's visual effect (Picture-in-Picture).
| Mode
 | 
Description
 | 
Parameters
 | 
| 0
 | 
Normal
 | 
[0]
 | 
| 1
 | 
Night Vision
 | 
[1]
 | 
| 2
 | 
Thermal Imaging
 | 
[2]
 | 
| 3
 | 
Color Correction
 | 
[3, enabled, brightness, contrast, offset, blend [r,g,b,a], lerp [r,g,b,a], rgb [r,g,b,a]]
 | 
| 7
 | 
Alt. Thermal Imaging 1 (Inverted)
 | 
[7]
 | 
| 8
 | 
Alt. Thermal Imaging 2 (Green)
 | 
[8]
 | 
| 9..70
 | 
  2.10 Alt. Thermal Imaging 3..64
 | 
[n]
 | 
 
- Groups:
 
- Camera Control
 
Syntax
- Syntax:
 
- name setPiPEffect [effect, optionalParam1, optionalParam2, ...]
 - Parameters:
 
- name : String - render surface reference from Render To Texture
 
- effect : Number - effect type
 
- optionalParamN: Number - (Optional) parameters based on selected effect
 - Return Value:
 
- Nothing
 
Examples
- Example 1:
 "rendersurface" setPiPEffect [0];
- Example 2:
 "rendertarget0" setPiPEffect [3, 1, 1.0, 1.0, 0.0, [0.0, 1.0, 0.0, 0.25], [1.0, 0.0, 1.0, 1.0],  [0.199, 0.587, 0.114, 0.0]];
- Example 3:
 - Example 4:
 - Black & White:
"rtt" setPiPEffect [3, 1, 1.0, 0.4, 0, [0,0,0,0], [1,1,1,0], [1,1,1,1]];
 
Additional Information
- See also:
 
- Procedural Textures camCreate cameraEffect Post Process Effects
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here!
Add Note
 
 
- Killzone_Kid - c
 
- Posted on Jul 09, 2017 - 20:04 (UTC)
 
- 
If Color Corrections effect has been used, going back to Normal will have no effect. In order to unset Color Corrections, set the 2nd param in it (enable) to 0.