switchCamera: Difference between revisions
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If you switch to a unit in a vehicle, this command uses the correct turret. Control over the unit is not given to the player. Use [[selectPlayer]] or a combination of [[switchCamera]] and [[remoteControl]] to achieve this. | If you switch to a unit in a vehicle, this command uses the correct turret. Control over the unit is not given to the player. Use [[selectPlayer]] or a combination of [[switchCamera]] and [[remoteControl]] to achieve this. | ||
|= | |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| target '''switchCamera''' mode |= | | target '''switchCamera''' mode |SYNTAX= | ||
|p1= target: [[Object]] |= | |p1= target: [[Object]] |PARAMETER1= | ||
|p2= mode: [[String]] |= | |p2= mode: [[String]] |PARAMETER2= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
| s2 = '''switchCamera''' target ''since Arma 3 v1.65.138884'' |= | | s2 = '''switchCamera''' target ''since Arma 3 v1.65.138884'' |SYNTAX= | ||
|p21= target: [[Object]] |= | |p21= target: [[Object]] |PARAMETER1= | ||
|r2= [[Nothing]] |= | |r2= [[Nothing]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>[[player]] [[switchCamera]] "Gunner";</code> |= | |x1= <code>[[player]] [[switchCamera]] "Gunner";</code> |EXAMPLE1= | ||
|x2= <code>[[vehicle]] [[player]] [[switchCamera]] "External";</code> |= | |x2= <code>[[vehicle]] [[player]] [[switchCamera]] "External";</code> |EXAMPLE2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[cameraView]], [[cameraOn]], [[cameraEffect]], [[selectPlayer]], [[remoteControl]] |= | | [[cameraView]], [[cameraOn]], [[cameraEffect]], [[selectPlayer]], [[remoteControl]] |SEEALSO= | ||
}} | }} |
Revision as of 15:49, 7 April 2019
Description
- Description:
- Switch camera to given vehicle / camera. Mode is one of:
- "INTERNAL": 1st person
- "GUNNER": optics / sights
- "EXTERNAL": 3rd person
- "GROUP": group
- "CARGO": same as "INTERNAL"
- Groups:
- Uncategorised
Syntax
Alternative Syntax
- Syntax:
- switchCamera target since Arma 3 v1.65.138884
- Parameters:
- target: Object
- Return Value:
- Nothing
Examples
- Example 1:
player switchCamera "Gunner";
- Example 2:
vehicle player switchCamera "External";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on May 16, 2015 - 13:14 (UTC)
- Killzone Kid
-
Force top down view:
cam = "Land_HandyCam_F" createVehicleLocal [0,0,0]; cam hideObject true; cam attachTo [player, [0,0,10]]; cam setVectorUp [0,0.99,0.01]; cam switchCamera "Internal"; findDisplay 46 displayAddEventHandler ["MouseButtonDown", { if (_this select 1 == 0) then { player forceWeaponFire [currentMuzzle player, currentWeaponMode player]; }; false }]; findDisplay 46 displayAddEventHandler ["KeyDown", { if (_this select 1 in actionKeys "ReloadMagazine") then { reload player; }; false }];
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Camera Control
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters