isNull: Difference between revisions
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{{!}}} | {{!}}} | ||
{{Feature|important|2= A test | {{Feature|important|2= A test via [[a == b|==]] does '''not''' work because a null value is not equal to anything, not even itself ([[configNull]] being the exception). | ||
See also [[isEqualTo]].}} | See also [[isEqualTo]].}} | ||
Latest revision as of 11:44, 21 February 2025
Description
- Description:
- Checks whether the tested item is null.
Which null type the item has to be equal to depends on the type of game entity tested: - Groups:
- Variables
Syntax
- Syntax:
- isNull entity
- Parameters:
- entity: Object, Control, Display, Group, Location, Task, Script Handle, Config or Diary Record
- Return Value:
- Boolean
Examples
- Example 1:
- Example 2:
- Diary Record support before
2.00: Team Member support before
2.10:
Additional Information
- See also:
- controlNull displayNull grpNull locationNull objNull taskNull teamMemberNull scriptNull configNull typeName
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Variables