endl: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "") |
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[[Category:Scripting Commands|LINEBREAK]] | [[Category:Scripting Commands|LINEBREAK]] | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} |
Revision as of 01:38, 18 January 2021
Description
- Description:
- Creates a string containing a line break, similar to lineBreak for text. The name is inspired by c++ std::endl (end line). The command returns "\r\n", which contains control characters rather than printable characters: The line break works for diag_log and ctrlSetText. It doesn't work with the hint because hint interprets printable "\n" as line break instead. Alternatively one can use toString command to get other characters.
- Groups:
- Strings
Syntax
- Syntax:
- endl
- Return Value:
- String - line break
Examples
- Example 1:
diag_log ("line1" + endl + "line2");
- Example 2:
_ctrl = findDisplay 46 ctrlCreate ["RscTextMulti", -1]; _ctrl ctrlSetPosition [0,0,1,1]; _ctrl ctrlCommit 0; _ctrl ctrlSetText format ["line1%1line2%1line3", endl];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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