setBehaviourStrong: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
||
Line 19: | Line 19: | ||
{{Feature | Informative | See [[AI Behaviour]] for details of the effect of this command on AI units.}} | {{Feature | Informative | See [[AI Behaviour]] for details of the effect of this command on AI units.}} | ||
| groupName [[setBehaviourStrong]] behaviour | |s1= groupName [[setBehaviourStrong]] behaviour | ||
|p1= groupName: [[Group]] or [[Object]] - unit from the group | |p1= groupName: [[Group]] or [[Object]] - unit from the group |
Revision as of 23:21, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Groups
Syntax
- Syntax:
- groupName setBehaviourStrong behaviour
- Parameters:
- groupName: Group or Object - unit from the group
- behaviour: String
- Return Value:
- Nothing
Examples
- Example 1:
_group1 setBehaviourStrong "SAFE";
Additional Information
- See also:
- setCombatBehaviourcombatBehaviourAIBehaviourbehavioursetBehavioursetWaypointBehaviourcombatModesetCombatModeskillsetSkillArma 3 AI Skill
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note