doArtilleryFire: Difference between revisions
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Killzone Kid (talk | contribs) (see also, format) |
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|x1= <code>mortar1 doArtilleryFire <nowiki> | |x1= <code>mortar1 [[doArtilleryFire]] <nowiki>[</nowiki>[3000, 120, 1000], "8Rnd_82mm_Mo_shells", 3];</code> |= EXAMPLE1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[getArtilleryAmmo]], [[ | | [[getArtilleryAmmo]], [[getArtilleryETA]], [[enableEngineArtillery]], [[getArtilleryComputerSettings]], [[shownArtilleryComputer]], [[inRangeOfArtillery]], [[fire]], [[doFire]], [[commandFire]], [[canFire]], [[fireAtTarget]], [[forceWeaponFire]], [[commandArtilleryFire]], [[commandSuppressiveFire]], [[doSuppressiveFire]], [[isManualFire]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 10:09, 14 December 2016
Description
- Description:
- Orders a unit to reload defined magazine commence fire burst on the given position (silently).
- Groups:
- Uncategorised
Syntax
- Syntax:
- unit doArtilleryFire [position, type, rounds]
- Parameters:
- unit: Object
- [position, type, rounds]: Array
- position: Position
- type: String
- rounds: Number
- Return Value:
- Nothing
Examples
- Example 1:
mortar1 doArtilleryFire [[3000, 120, 1000], "8Rnd_82mm_Mo_shells", 3];
Additional Information
- See also:
- getArtilleryAmmogetArtilleryETAenableEngineArtillerygetArtilleryComputerSettingsshownArtilleryComputerinRangeOfArtilleryfiredoFirecommandFirecanFirefireAtTargetforceWeaponFirecommandArtilleryFirecommandSuppressiveFiredoSuppressiveFireisManualFire
Notes
-
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