vectorUpVisual: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
Killzone Kid (talk | contribs) No edit summary |
||
Line 18: | Line 18: | ||
|x1= <sqf>_vUp = vectorUpVisual vehicle player;</sqf> | |x1= <sqf>_vUp = vectorUpVisual vehicle player;</sqf> | ||
|seealso= [[vectorUp]] [[vectorDirVisual]] [[vectorDir]] [[setVectorDir]] [[setVectorUp]] [[setVectorDirAndUp]] [[vectorDiff]] [[vectorAdd]] [[vectorMultiply]] [[vectorCrossProduct]] [[vectorDistance]] [[vectorMagnitudeSqr]] [[vectorDistanceSqr]] [[vectorCos]] [[vectorMagnitude]] [[vectorDotProduct]] [[vectorNormalized]] [[vectorFromTo]] | |seealso= [[vectorUp]] [[vectorDirVisual]] [[vectorSide]] [[vectorSideVisual]] [[vectorDir]] [[setVectorDir]] [[setVectorUp]] [[setVectorDirAndUp]] [[vectorDiff]] [[vectorAdd]] [[vectorMultiply]] [[vectorCrossProduct]] [[vectorDistance]] [[vectorMagnitudeSqr]] [[vectorDistanceSqr]] [[vectorCos]] [[vectorMagnitude]] [[vectorDotProduct]] [[vectorNormalized]] [[vectorFromTo]] | ||
}} | }} |
Revision as of 04:09, 8 March 2023
Description
- Description:
- Return object's up vector in world Position coordinates ( [x, y, z] ) in render time scope.
- Groups:
- Math - VectorsRender Time Scope
Syntax
- Syntax:
- vectorUpVisual objectName
- Parameters:
- objectName: Object
- Return Value:
- Array - format Position
Examples
- Example 1:
Additional Information
- See also:
- vectorUp vectorDirVisual vectorSide vectorSideVisual vectorDir setVectorDir setVectorUp setVectorDirAndUp vectorDiff vectorAdd vectorMultiply vectorCrossProduct vectorDistance vectorMagnitudeSqr vectorDistanceSqr vectorCos vectorMagnitude vectorDotProduct vectorNormalized vectorFromTo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note