isNull: Difference between revisions
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{{Feature|important|2= A test   | {{Feature|important|2= A test via [[a == b|==]] does '''not''' work because a null value is not equal to anything, not even itself ([[configNull]] being the exception).  | ||
See also [[isEqualTo]].}}  | See also [[isEqualTo]].}}  | ||
Latest revision as of 11:44, 21 February 2025
Description
- Description:
 - Checks whether the tested item is null.
Which null type the item has to be equal to depends on the type of game entity tested: - Groups:
 - Variables
 
Syntax
- Syntax:
 - isNull entity
 - Parameters:
 - entity: Object, Control, Display, Group, Location, Task, Script Handle, Config or Diary Record
 - Return Value:
 - Boolean
 
Examples
- Example 1:
 - Example 2:
 - Diary Record support before 
 2.00:
Team Member support before
 2.10:
 
Additional Information
- See also:
 - controlNull displayNull grpNull locationNull objNull taskNull teamMemberNull scriptNull configNull typeName
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
Categories: 
- Scripting Commands
 - Introduced with Operation Flashpoint version 1.00
 - Operation Flashpoint: New Scripting Commands
 - Operation Flashpoint: Scripting Commands
 - Operation Flashpoint: Elite: Scripting Commands
 - ArmA: Armed Assault: Scripting Commands
 - Arma 2: Scripting Commands
 - Arma 2: Operation Arrowhead: Scripting Commands
 - Take On Helicopters: Scripting Commands
 - Arma 3: Scripting Commands
 - Command Group: Variables