aimPos: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|seealso= ?\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
Line 22: Line 22:
|r1= [[Array]] - Format [[Position#PositionASL|PositionASL]]
|r1= [[Array]] - Format [[Position#PositionASL|PositionASL]]


|x1= <code>_aimPos = '''aimPos''' [[player]];</code>
|x1= <code>_aimPos = '''aimPos''' player;</code>


|seealso= [[eyePos]] [[getPosASL]] [[weaponDirection]] [[unitAimPosition]] [[unitAimPositionVisual]]
|seealso= [[eyePos]] [[getPosASL]] [[weaponDirection]] [[unitAimPosition]] [[unitAimPositionVisual]]

Revision as of 12:01, 12 May 2022

Hover & click on the images for description

Description

Description:
Returns the position of the object other units can aim to.
Groups:
Positions

Syntax

Syntax:
aimPos unit
Parameters:
unit: Object
Return Value:
Array - Format PositionASL

Examples

Example 1:
_aimPos = aimPos player;

Additional Information

See also:
eyePos getPosASL weaponDirection unitAimPosition unitAimPositionVisual

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on July 7, 2015 - 21:19 (UTC)
Waffle SS.
Generally returns the center position of the object (middle of the geometry, not the model's [0,0,0]).