endl: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| arma3 |Game name=
| arma3


|1.70|Game version=
|1.70


|gr1= Strings |GROUP1=
|gr1= Strings


| Creates a string containing a line break, similar to [[lineBreak]] for [[text]]. The name is inspired by c++ std::endl ('''end''' '''l'''ine). The command returns "\r\n", which contains control characters rather than printable characters:   
| Creates a string containing a line break, similar to [[lineBreak]] for [[text]]. The name is inspired by c++ std::endl ('''end''' '''l'''ine). The command returns "\r\n", which contains control characters rather than printable characters:   
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* <tt>[[hint]] [[str]] [[count]] [[endl]]; // 2</tt>
* <tt>[[hint]] [[str]] [[count]] [[endl]]; // 2</tt>
The line break works for [[diag_log]] and [[ctrlSetText]]. It doesn't work with the [[hint]] because [[hint]] interprets printable "\n" as line break instead. Alternatively one can use [[toString]] command to get other characters.
The line break works for [[diag_log]] and [[ctrlSetText]]. It doesn't work with the [[hint]] because [[hint]] interprets printable "\n" as line break instead. Alternatively one can use [[toString]] command to get other characters.
|DESCRIPTION=


| '''endl''' |SYNTAX=


| [[String]] - line break |RETURNVALUE=
| '''endl'''
 
| [[String]] - line break
   
   
|x1= <code>[[diag_log]] ("line1" + [[endl]] + "line2");</code> |EXAMPLE1=
|x1= <code>[[diag_log]] ("line1" + [[endl]] + "line2");</code>
|x2= <code>_ctrl = [[findDisplay]] 46 [[ctrlCreate]] ["RscTextMulti", -1];  
|x2= <code>_ctrl = [[findDisplay]] 46 [[ctrlCreate]] ["RscTextMulti", -1];  
_ctrl [[ctrlSetPosition]] [0,0,1,1];  
_ctrl [[ctrlSetPosition]] [0,0,1,1];  
_ctrl [[ctrlCommit]] 0;  
_ctrl [[ctrlCommit]] 0;  
_ctrl [[ctrlSetText]] [[format]] ["line1%1line2%1line3", [[endl]]];</code> |EXAMPLE2=
_ctrl [[ctrlSetText]] [[format]] ["line1%1line2%1line3", [[endl]]];</code>


| [[lineBreak]], [[str]], [[format]], [[toString]], [[joinString]], [[splitString]], [[toArray]] |SEEALSO=
| [[lineBreak]], [[str]], [[format]], [[toString]], [[joinString]], [[splitString]], [[toArray]]


}}
}}

Revision as of 01:34, 18 January 2021

Hover & click on the images for description

Description

Description:
Creates a string containing a line break, similar to lineBreak for text. The name is inspired by c++ std::endl (end line). The command returns "\r\n", which contains control characters rather than printable characters: The line break works for diag_log and ctrlSetText. It doesn't work with the hint because hint interprets printable "\n" as line break instead. Alternatively one can use toString command to get other characters.
Groups:
Strings

Syntax

Syntax:
endl
Return Value:
String - line break

Examples

Example 1:
diag_log ("line1" + endl + "line2");
Example 2:
_ctrl = findDisplay 46 ctrlCreate ["RscTextMulti", -1]; _ctrl ctrlSetPosition [0,0,1,1]; _ctrl ctrlCommit 0; _ctrl ctrlSetText format ["line1%1line2%1line3", endl];

Additional Information

See also:
lineBreakstrformattoStringjoinStringsplitStringtoArray

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section

Posted on July 15, 2020 - 11:50 (UTC)
7erra
toArray endl results in [13, 10]. toString [13, 10] is therefore equivalent (or at least very similar) to endl.