vectorUpVisual: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=")
m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=")
Line 10: Line 10:
| Return object's up vector in world [[Position]] coordinates ( [x, y, z] ) in render time scope.
| Return object's up vector in world [[Position]] coordinates ( [x, y, z] ) in render time scope.


| '''vectorUpVisual''' objectName
|s1=  '''vectorUpVisual''' objectName


|p1=  objectName: [[Object]]
|p1=  objectName: [[Object]]

Revision as of 00:28, 13 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Math - VectorsRender Time Scope

Syntax

Syntax:
vectorUpVisual objectName
Parameters:
objectName: Object
Return Value:
Array - format Position

Examples

Example 1:
_vUp = vectorUpVisual vehicle player;

Additional Information

See also:
vectorUpvectorDirVisualvectorDirsetVectorDirsetVectorUpsetVectorDirAndUpvectorDiffvectorAddvectorMultiplyvectorCrossProductvectorDistancevectorMagnitudeSqrvectorDistanceSqrvectorCosvectorMagnitudevectorDotProductvectorNormalizedvectorFromTo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note