createMarker: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Killzone Kid (talk | contribs) (description) |
||
Line 12: | Line 12: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | '''createMarker''' [name, position] |= Syntax | ||
|p1= [name, position]: [[Array]] |= Parameter 1 | |p1= [name, position]: [[Array]] |= Parameter 1 | ||
|p2= name: [[String]] |= Parameter 2 | |p2= name: [[String]] |= Parameter 2 | ||
|p3= position: [[Array]] - format [[Position]] |= Parameter 3 | |p3= position: [[Array]] - format position: [[Position]], [[Position2D]] or [[Object]] |= Parameter 3 | ||
| [[String]] |= Return value | | [[String]] |= Return value |
Revision as of 17:08, 20 September 2015
Description
- Description:
- Creates a new marker at the given position. The marker name has to be unique.
- Multiplayer:
- createMarker is global, use createMarkerLocal if you want to create a marker locally
- Groups:
- Uncategorised
Syntax
- Syntax:
- createMarker [name, position]
- Parameters:
- [name, position]: Array
- name: String
- position: Array - format position: Position, Position2D or Object
- Return Value:
- String
Examples
Additional Information
- See also:
- setMarkerBrushsetMarkerColorsetMarkerDirsetMarkerPossetMarkerShapesetMarkerSizesetMarkerTextsetMarkerTypesetMarkerAlpha
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
To create a marker which is visible on the map you need to define at least the following three settings:
_markerstr = createMarker ["markername",[_Xpos,_Ypos]];
_markerstr setMarkerShape "ICON";
_markerstr setMarkerType "DOT";
Bottom Section
- Posted on September 19, 2015 - 21:02 (UTC)
- Soldia (JP)
-
createMarker accepts an object as position parameter as well (A3 - 1.50.131969). You could try this with the following code (both SP/MP)
_markerstr = createMarker ["markername", player]; _markerstr setMarkerShape "RECTANGLE"; _markerstr setMarkerSize [100,100];
Categories:
- Scripting Commands
- Introduced with Arma version 1.00
- Arma: New Scripting Commands
- Arma: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP Elite
- Scripting Commands ArmA
- Command Group: Markers
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters