getCameraViewDirection: Difference between revisions

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(note about the use with human player)
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| Returns the direction unit is looking in render time scope. For human player it returns direction of the "INTERNAL" [[cameraView]] only. |= Description
| Returns the direction unit is looking in render time scope. While for AI the origin for the view direction vector can be taken from <tt>[[eyePos]] unit</tt>, for human player the origin should be taken from player camera position <tt>[[positionCameraToWorld]] [0,0,0]</tt> |= Description
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Revision as of 01:38, 22 February 2016

-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version 1.57|1.57]]
Hover & click on the images for description

Description

Description:
Returns the direction unit is looking in render time scope. While for AI the origin for the view direction vector can be taken from eyePos unit, for human player the origin should be taken from player camera position positionCameraToWorld [0,0,0]
Groups:
Uncategorised

Syntax

Syntax:
getCameraViewDirection unit
Parameters:
unit: Object
Return Value:
Array - 3D Vector

Examples

Example 1:
Draw AI eye direction (green), weapon direction (red) and camera direction (blue) in 3D: bob = createGroup east createUnit ["O_Soldier_F", [0,0,0], [], 0, "NONE"]; bob setVehiclePosition [player modelToWorld [0,100,0], [], 0, "NONE"]; onEachFrame { _beg = ASLToAGL eyePos bob; _endE = (_beg vectorAdd (eyeDirection bob vectorMultiply 100)); drawLine3D [ _beg, _endE, [0,1,0,1]]; _endW = (_beg vectorAdd (bob weaponDirection currentWeapon bob vectorMultiply 100)); drawLine3D [_beg, _endW, [1,0,0,1]]; _endV = (_beg vectorAdd (getCameraViewDirection bob vectorMultiply 100)); drawLine3D [_beg, _endV, [0,0,1,1]]; };

Additional Information

See also:
positionCameraToWorldweaponDirectioneyeDirectionvectorDirvectorDirVisual

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with arma3dev version 1.57]][[ Category: arma3dev: New Scripting Commands | GETCAMERAVIEWDIRECTION]][[ Category: arma3dev: Scripting Commands | GETCAMERAVIEWDIRECTION]]

Notes

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