aimPos: Difference between revisions
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{{ | {{RV|type=command | ||
| arma2oa | | |game1= arma2oa | ||
|version1= 1.62 | |||
| | |game2= tkoh | ||
|version2= 1.00 | |||
| | |game3= arma3 | ||
|version3= 0.50 | |||
| | |arg= global | ||
| | |gr1= Positions | ||
| | |descr= Returns the position of the object other units can aim to. | ||
| [[ | |s1= [[aimPos]] unit | ||
|p1= unit: [[Object]] | |||
|r1= [[Array]] - format [[Position#PositionASL|PositionASL]] | |||
|x1= <sqf>_aimPos = aimPos player;</sqf> | |||
|seealso= [[eyePos]] [[getPosASL]] [[weaponDirection]] [[unitAimPosition]] [[unitAimPositionVisual]] | |||
}} | |||
< | <dl class="command_description"> | ||
< | <dt></dt> | ||
<dd class="notedate">Posted on 2015-07-07 - 21:19 (UTC)</dd> | |||
<dd class="notedate">Posted on | |||
<dt class="note">[[User:Waffle SS.|Waffle SS.]]</dt> | <dt class="note">[[User:Waffle SS.|Waffle SS.]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
Generally returns the center position of the object (middle of the geometry, not the model's [0,0,0]). | Generally returns the center position of the object (middle of the geometry, not the model's [0,0,0]). | ||
</dd> | </dd> | ||
</dl> | </dl> | ||
{{Note | |||
|user= Sa-Matra | |||
|timestamp= 20230327123311 | |||
|text= This command uses "zamerny" memory point which is hardcoded name in the engine. If memory point is not present then geometry LOD bounding center is used (according to dedmen) | |||
}} |
Latest revision as of 20:58, 4 July 2024
Description
- Description:
- Returns the position of the object other units can aim to.
- Groups:
- Positions
Syntax
- Syntax:
- aimPos unit
- Parameters:
- unit: Object
- Return Value:
- Array - format PositionASL
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2015-07-07 - 21:19 (UTC)
- Waffle SS.
- Generally returns the center position of the object (middle of the geometry, not the model's [0,0,0]).
- Posted on Mar 27, 2023 - 12:33 (UTC)
- This command uses "zamerny" memory point which is hardcoded name in the engine. If memory point is not present then geometry LOD bounding center is used (according to dedmen)