createMarker: Difference between revisions
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_markerstr setMarkerShape "RECTANGLE"; | _markerstr setMarkerShape "RECTANGLE"; | ||
_markerstr setMarkerSize [100,100];</code> | _markerstr setMarkerSize [100,100];</code> | ||
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<dl class="command_description"> | |||
<dd class="notedate">Posted on May 28, 2018 - 11:57 (UTC)</dd> | |||
<dt class="note">[[User:x39|x39]]</dt> | |||
<dd class="note"> | |||
In Arma 3, one can create markers which are deletable by the user by prefixing the name with `_USER_DEFINED`. | |||
Example: <code>createMarker "_USER_DEFINED somemarkername"</code> | |||
</dd> | </dd> | ||
</dl> | </dl> | ||
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Revision as of 12:57, 28 May 2018
Description
- Description:
- Creates a new marker at the given position. The marker name has to be unique.
- Multiplayer:
- createMarker is global, use createMarkerLocal if you want to create a marker locally
- Groups:
- Uncategorised
Syntax
- Syntax:
- createMarker [name, position]
- Parameters:
- [name, position]: Array
- name: String
- position: Array or Object - format position: Position3D, Position2D or Object
- Return Value:
- String
Examples
- Example 1:
_marker1 = createMarker ["Marker1", position player];
- Example 2:
_marker2 = createMarker ["Marker2", player];
Additional Information
- See also:
- createMarkerLocalallMapMarkerssetMarkerBrushsetMarkerColorsetMarkerDirsetMarkerPossetMarkerShapesetMarkerSizesetMarkerTextsetMarkerTypesetMarkerAlpha
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
To create a marker which is visible on the map you need to define at least the following three settings:
_markerstr = createMarker ["markername",[_Xpos,_Ypos]];
_markerstr setMarkerShape "ICON";
_markerstr setMarkerType "hd_dot";
Bottom Section
- Posted on September 19, 2015 - 21:02 (UTC)
- Soldia (JP)
-
createMarker accepts an object as position parameter as well (A3 - 1.50.131969). You could try this with the following code (both SP/MP)
_markerstr = createMarker ["markername", player]; _markerstr setMarkerShape "RECTANGLE"; _markerstr setMarkerSize [100,100];
- Posted on May 28, 2018 - 11:57 (UTC)
- x39
-
In Arma 3, one can create markers which are deletable by the user by prefixing the name with `_USER_DEFINED`.
Example:
createMarker "_USER_DEFINED somemarkername"
Categories:
- Scripting Commands
- Introduced with Arma version 1.00
- Arma: New Scripting Commands
- Arma: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP Elite
- Scripting Commands ArmA
- Command Group: Markers
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters