unitAimPosition: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "Samatra" to "Sa-Matra") |
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|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
|r1= | |r1= [[Position#PositionAGL|PositionAGL]] | ||
|x1= <sqf>unitAimPosition player;</sqf> | |x1= <sqf>unitAimPosition player;</sqf> | ||
Latest revision as of 07:45, 2 January 2026
Description
- Description:
- Returns the position on the unit other units can aim at. Same as aimPos only returns position in PositionAGL format and has render scope alternative unitAimPositionVisual.
- Groups:
- Object ManipulationPositions
Syntax
- Syntax:
- unitAimPosition unit
- Parameters:
- unit: Object
- Return Value:
- PositionAGL
Examples
- Example 1:
- unitAimPosition player;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
- Posted on Mar 27, 2023 - 12:33 (UTC)
- This command uses "zamerny" memory point which is hardcoded name in the engine. If memory point is not present then geometry LOD bounding center is used (according to dedmen)