aimPos: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *F([a-z ])" to "$1 - f$2")
 
(27 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Command
{{RV|type=command
 
|game1= arma2oa
|version1= 1.62
 
|game2= tkoh
|version2= 1.00
 
|game3= arma3
|version3= 0.50


| arma2oa
|1.62
|arg= global
|arg= global


|gr1= Positions
|gr1= Positions


| Returns the position of the object other units can aim to.
|descr= Returns the position of the object other units can aim to.


| '''aimPos''' object
|s1= [[aimPos]]  unit


|p1= object: [[Object]]
|p1= unit: [[Object]]


| [[Array]] - format [[PositionASL]]
|r1= [[Array]] - format [[Position#PositionASL|PositionASL]]
 
|x1= <code>'''aimPos''' [[player]]</code>


| [[eyePos]], [[getPosASL]], [[weaponDirection]], [[unitAimPosition]], [[unitAimPositionVisual]]
|x1= <sqf>_aimPos = aimPos player;</sqf>


|seealso= [[eyePos]] [[getPosASL]] [[weaponDirection]] [[unitAimPosition]] [[unitAimPositionVisual]]
}}
}}


<h3 style="display:none">Notes</h3>
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->


 
<dt></dt>
 
<dd class="notedate">Posted on 2015-07-07 - 21:19 (UTC)</dd>
<!-- Note Section END -->
</dl>
 
<h3 style="display:none">Bottom Section</h3>
 
[[Category:Arma 2: Operation Arrowhead: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
 
<!-- CONTINUE Notes -->
<dl class="command_description">
<dd class="notedate">Posted on July 7, 2015 - 21:19 (UTC)</dd>
<dt class="note">[[User:Waffle SS.|Waffle SS.]]</dt>
<dt class="note">[[User:Waffle SS.|Waffle SS.]]</dt>
<dd class="note">
<dd class="note">
Generally returns the center position of the object (middle of the geometry, not the model's [0,0,0]).
Generally returns the center position of the object (middle of the geometry, not the model's [0,0,0]).
</dd>
</dd>
</dl>
</dl>
<!-- DISCONTINUE Notes -->
 
{{Note
|user= Samatra
|timestamp= 20230327123311
|text= This command uses "zamerny" memory point which is hardcoded name in the engine. If memory point is not present then geometry LOD bounding center is used (according to dedmen)
}}

Latest revision as of 16:29, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns the position of the object other units can aim to.
Groups:
Positions

Syntax

Syntax:
aimPos unit
Parameters:
unit: Object
Return Value:
Array - format PositionASL

Examples

Example 1:
_aimPos = aimPos player;

Additional Information

See also:
eyePos getPosASL weaponDirection unitAimPosition unitAimPositionVisual

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2015-07-07 - 21:19 (UTC)
Waffle SS.
Generally returns the center position of the object (middle of the geometry, not the model's [0,0,0]).
Samatra - c
Posted on Mar 27, 2023 - 12:33 (UTC)
This command uses "zamerny" memory point which is hardcoded name in the engine. If memory point is not present then geometry LOD bounding center is used (according to dedmen)