aimPos: Difference between revisions

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|p1= unit: [[Object]]
|p1= unit: [[Object]]


|r1= [[Array]] - Format [[Position#PositionASL|PositionASL]]
|r1= [[Array]] - format [[Position#PositionASL|PositionASL]]


|x1= <code>_aimPos = '''aimPos''' [[player]];</code>
|x1= <sqf>_aimPos = aimPos player;</sqf>


|seealso= [[eyePos]] [[getPosASL]] [[weaponDirection]], [[unitAimPosition]], [[unitAimPositionVisual]]
|seealso= [[eyePos]] [[getPosASL]] [[weaponDirection]] [[unitAimPosition]] [[unitAimPositionVisual]]
}}
}}


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<dt></dt>
<dt></dt>
<dd class="notedate">Posted on July 7, 2015 - 21:19 (UTC)</dd>
<dd class="notedate">Posted on 2015-07-07 - 21:19 (UTC)</dd>
<dt class="note">[[User:Waffle SS.|Waffle SS.]]</dt>
<dt class="note">[[User:Waffle SS.|Waffle SS.]]</dt>
<dd class="note">
<dd class="note">
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</dl>
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{{Note
|user= Samatra
|timestamp= 20230327123311
|text= This command uses "zamerny" memory point which is hardcoded name in the engine. If memory point is not present then geometry LOD bounding center is used (according to dedmen)
}}

Latest revision as of 16:29, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns the position of the object other units can aim to.
Groups:
Positions

Syntax

Syntax:
aimPos unit
Parameters:
unit: Object
Return Value:
Array - format PositionASL

Examples

Example 1:
_aimPos = aimPos player;

Additional Information

See also:
eyePos getPosASL weaponDirection unitAimPosition unitAimPositionVisual

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2015-07-07 - 21:19 (UTC)
Waffle SS.
Generally returns the center position of the object (middle of the geometry, not the model's [0,0,0]).
Samatra - c
Posted on Mar 27, 2023 - 12:33 (UTC)
This command uses "zamerny" memory point which is hardcoded name in the engine. If memory point is not present then geometry LOD bounding center is used (according to dedmen)