Real Virtuality File Formats – Category

From Bohemia Interactive Community

This category lists the different files one can encounter scripting or modding a Real Virtuality game.

Category Format(s) Description
3D Model P3D - MLOD
P3D - ODOLv7
P3D - ODOLv4x
MLOD File Format
  • uncompressed/unbinarised files
  • editable
  • there are two versions of MLOD model types, SP3X and P3DM: SP3X was primarily used in Operation Flashpoint when P3DM was used in later titles
ODOL File Format
  • compressed/binarised versions of the MLOD model file
  • not editable
  • there are two versions of ODOL model types, ODOL v7 and ODOL v40: ODOL v7 are the equivalent of the MLOD's SP3X format for Operation Flashpoint, ODOL v40 of the P3DM format for later Arma titles
ODOL Explorer is able to read ODOL v7 and resave it back to SP3X MLOD format.
Animation RTM
Audio WSS
OGG
Video OGV
Font FXY Fonts are PAA files containing the characters of the font.
Terrain PEW

OFP:
WRP 4WVR
WRP OPRW

ArmA:
WRP 8WVR
WRP OPRW

PEW File Format
  • uncompressed/unbinarised
  • editable
  • not usable by Real Virtuality, only used during the terrain design phase
  • several versions of PEW files correspond to different releases of Visitor terrain editing tools along Real Virtuality evolutions
  • all versions have a file character prefix in the first 4-bytes of the file of POSE and a character version in the next 3-bytes (eg. 'POSEW60')
WRP File Format
  • compressed/binarised or uncompressed
    • uncompressed comes in 4WVR and 8WVR format for use with OFP and ArmA respectively
    • compressed/binarised has an OPRW file prefix in the first 4-bytes followed by a version number to indicate in which release of the Real Virtuality engine it it used
  • not editable
  • usable by Real Virtuality
Addon PBO
EBO
PBO File Format EBO File Format
  • encrypted
Config CPP
BIN (OFP)
BIN (OFP:E)
BIN (ArmA)
CPP File Format BIN File Format
Material RVMAT
Translation CSV
XML
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