weaponDirection: Difference between revisions
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Revision as of 22:14, 27 December 2020
Description
- Description:
 - Returns the direction that the vehicle weapon is aiming in. For addons the weapon name must be an entry in CfgWeapons.
 - Groups:
 - WeaponsUnit Control
 
Syntax
- Syntax:
 - vehicleName weaponDirection weaponName
 - Parameters:
 - vehicleName: Object
 - weaponName: String
 - Return Value:
 - Array - format Vector3D
 
Examples
- Example 1:
 _weaponVectorDir = player weaponDirection currentWeapon player;- Example 2:
 - Draw AI eye direction (green) and weapon direction (red) in 3D: 
bob = createGroup east createUnit ["O_Soldier_F", [0,0,0], [], 0, "NONE"]; bob setVehiclePosition [player modelToWorld [0,100,0], [], 0, "NONE"]; onEachFrame { _beg = ASLToAGL eyePos bob; _endE = (_beg vectorAdd (eyeDirection bob vectorMultiply 100)); drawLine3D [ _beg, _endE, [0,1,0,1]]; _endW = (_beg vectorAdd (bob weaponDirection currentWeapon bob vectorMultiply 100)); drawLine3D [_beg, _endW, [1,0,0,1]]; }; 
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
Notes
- Posted on August 18, 2007 - 12:18
 - HWM mainframe
 - 
Works great in multiplayer.
The numbers are representing offset as follows : [X axis,Y axis,Z axis]
The return array can be processed-converted into degrees as follows:
_array = _this weaponDirection "weapon class" ; _dir_degrees = (_array select 0) atan2 (_array select 1); - Posted on November 11, 2007 - 01:41
 - MessiahUA
 - WeaponClass can only be the primary turret of the vehicle. For example it is not possible to get direction of commander's M2 on M1Abrams.
 - Posted on November 13, 2007 - 15:54
 - UNN
 - 
For an alternative to the weaponDirection command, see the following post on the official forums. On how to obtain the direction of multiple turrets on vehicles. 
Turret Animations- new forum - Posted on December 9, 2014 - 18:25 (UTC)
 - Mechariuswh
 - 
The suggestion above using atan2 and weaponDirection get the direction the barrel of a weapon is pointing, but this is not the same as the direction a shell will be fired (verify this by getting in an M4 Scorcher, parking it on a slope, elevating the barrel "across" the slope and watching the shell come out in third person). 
Bottom Section
 
Categories: 
- Scripting Commands
 - Introduced with Armed Assault version 1.00
 - ArmA: Armed Assault: New Scripting Commands
 - ArmA: Armed Assault: Scripting Commands
 - Command Group: Weapons
 - Command Group: Unit Control
 - Scripting Commands OFP Elite
 - Scripting Commands Armed Assault
 - Scripting Commands Arma 2
 - Scripting Commands Arma 3
 - Scripting Commands Take On Helicopters