unitAimPositionVisual: Difference between revisions

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|r1= [[Array]] - position in format [[Position#PositionAGL|PositionAGL]]
|r1= [[Array]] - position in format [[Position#PositionAGL|PositionAGL]]


|x1= <code>[[unitAimPositionVisual]] [[player]];</code>
|x1= <sqf>unitAimPositionVisual player;</sqf>


|seealso= [[unitAimPosition]] [[aimPos]] [[eyePos]] [[getPosASL]] [[weaponDirection]]
|seealso= [[unitAimPosition]] [[aimPos]] [[eyePos]] [[getPosASL]] [[weaponDirection]]
}}
}}

Revision as of 15:10, 5 May 2022

Hover & click on the images for description

Description

Description:
Returns the position on the unit other units can aim at in render scope. See also aimPos, unitAimPosition.
Groups:
Object ManipulationRender Time Scope

Syntax

Syntax:
unitAimPositionVisual unit
Parameters:
unit: Object
Return Value:
Array - position in format PositionAGL

Examples

Example 1:
unitAimPositionVisual player;

Additional Information

See also:
unitAimPosition aimPos eyePos getPosASL weaponDirection

Notes

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