setWaypointLoiterRadius: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| *([^pr ]+) \|x1=" to " |r1=$1 |x1=") |
Lou Montana (talk | contribs) m (Text replacement - "\| *r([0-9])= *Nothing * " to "|r$1= Nothing ") |
||
Line 14: | Line 14: | ||
|p2= radius: [[Number]] | |p2= radius: [[Number]] | ||
|r1= Nothing | |r1= [[Nothing]] | ||
|x1= <code>[_grp, 2] [[setWaypointLoiterRadius]] 200;</code> | |x1= <code>[_grp, 2] [[setWaypointLoiterRadius]] 200;</code> |
Revision as of 21:52, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Waypoints
Syntax
- Syntax:
- Syntax needed
- Parameters:
- waypoint: Waypoint
- radius: Number
- Return Value:
- Nothing
Examples
- Example 1:
[_grp, 2] setWaypointLoiterRadius 200;
Additional Information
- See also:
- waypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointDescriptionsetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclewaypointLoiterRadiusaddWaypointsetWaypointLoiterTypecurrentWaypointwaypointSpeedsetWPPos
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note