unitAimPositionVisual: Difference between revisions

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{{Command|Comments=
{{RV|type=command
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| arma3 |Game name=
|game1= arma3
|1.64|Game version=
|version1= 1.64
|arg= global|Multiplayer Arguments=
|arg= global


|gr1= Object Manipulation |=GROUP1
|gr1= Object Manipulation
|gr2= Render Time Scope |=GROUP2
|gr2= Render Time Scope
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| Returns the position on the unit other units can aim at in render scope. See also [[aimPos]], [[unitAimPosition]]. |DESCRIPTION=
|descr= Returns the position on the unit other units can aim at in render scope. See also [[aimPos]], [[unitAimPosition]].
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| '''unitAimPositionVisual''' unit |SYNTAX=
|s1= [[unitAimPositionVisual]] unit


|p1= unit: [[Object]] |PARAMETER1=
|p1= unit: [[Object]]


| [[Array]] - position in format [[PositionAGL]] |RETURNVALUE=
|r1= [[Array]] - position in format [[Position#PositionAGL|PositionAGL]]
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|x1= <code>[[unitAimPositionVisual]] [[player]];</code> |EXAMPLE1=
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| [[unitAimPosition]], [[aimPos]], [[eyePos]], [[getPosASL]], [[weaponDirection]] |SEEALSO=
|x1= <sqf>unitAimPositionVisual player;</sqf>


|seealso= [[unitAimPosition]] [[aimPos]] [[eyePos]] [[getPosASL]] [[weaponDirection]]
}}
}}


<h3 style="display:none">Notes</h3>
{{Note
<dl class="command_description">
|user= Samatra
<!-- Note Section BEGIN -->
|timestamp= 20230430114458
 
|text= This command (along with [[unitAimPosition]] and [[aimPos]]) is unreliable when entity has [[objectParent]], it can return its last position in the world in case of static weapon packed into backpack, or can return very outdated (lagging behind) position or even [0,0,0] on remote units inside vehicles. Be careful when using it!
 
}}
 
<!-- Note Section END -->
</dl>
 
<h3 style="display:none">Bottom Section</h3>
 
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 13:44, 30 April 2023

Hover & click on the images for description

Description

Description:
Returns the position on the unit other units can aim at in render scope. See also aimPos, unitAimPosition.
Groups:
Object ManipulationRender Time Scope

Syntax

Syntax:
unitAimPositionVisual unit
Parameters:
unit: Object
Return Value:
Array - position in format PositionAGL

Examples

Example 1:
unitAimPositionVisual player;

Additional Information

See also:
unitAimPosition aimPos eyePos getPosASL weaponDirection

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Samatra - c
Posted on Apr 30, 2023 - 11:44 (UTC)
This command (along with unitAimPosition and aimPos) is unreliable when entity has objectParent, it can return its last position in the world in case of static weapon packed into backpack, or can return very outdated (lagging behind) position or even [0,0,0] on remote units inside vehicles. Be careful when using it!