lockWP: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| ofp |Game name=
| ofp |Game name=
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|gr1= Waypoints |GROUP1=
|gr1= Waypoints |GROUP1=
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| Disable switching to next waypoint (current waypoint will never complete while lockwp is used). Sometimes used during cut-scenes. |DESCRIPTION=
| Disable switching to next waypoint (current waypoint will never complete while lockwp is used). Sometimes used during cut-scenes. |DESCRIPTION=
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| groupName '''lockWP''' lock |SYNTAX=
| groupName '''lockWP''' lock |SYNTAX=
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| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
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|x1= <code>_groupOne '''lockWP''' [[true]];</code> |EXAMPLE1=
|x1= <code>_groupOne '''lockWP''' [[true]];</code> |EXAMPLE1=
|x2= <code>_Soldier '''lockWP''' [[true]];</code> |EXAMPLE2=
|x2= <code>_Soldier '''lockWP''' [[true]];</code> |EXAMPLE2=
|x3= <code>_MyTank '''lockWP''' [[false]];</code> |EXAMPLE3=
|x3= <code>_MyTank '''lockWP''' [[false]];</code> |EXAMPLE3=
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| [[waypoints]], [[deleteWaypoint]], [[copyWaypoints]], [[setCurrentWaypoint]], [[setWaypointBehaviour]], [[setWaypointCombatMode]], [[setWaypointCompletionRadius]], [[setWaypointFormation]], [[setWaypointHousePosition]], [[setWaypointPosition]], [[setWaypointScript]], [[setWaypointSpeed]], [[setWaypointStatements]], [[setWaypointTimeout]], [[setWaypointType]], [[setWaypointVisible]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[setWaypointLoiterRadius]], [[waypointLoiterRadius]], [[addWaypoint]], [[setWaypointLoiterType]], [[waypointSpeed]] |SEEALSO=
| [[waypoints]], [[deleteWaypoint]], [[copyWaypoints]], [[setCurrentWaypoint]], [[setWaypointBehaviour]], [[setWaypointCombatMode]], [[setWaypointCompletionRadius]], [[setWaypointFormation]], [[setWaypointHousePosition]], [[setWaypointPosition]], [[setWaypointScript]], [[setWaypointSpeed]], [[setWaypointStatements]], [[setWaypointTimeout]], [[setWaypointType]], [[setWaypointVisible]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[setWaypointLoiterRadius]], [[waypointLoiterRadius]], [[addWaypoint]], [[setWaypointLoiterType]], [[waypointSpeed]] |SEEALSO=

Revision as of 02:49, 17 January 2021

Hover & click on the images for description

Description

Description:
Disable switching to next waypoint (current waypoint will never complete while lockwp is used). Sometimes used during cut-scenes.
Groups:
Waypoints

Syntax

Syntax:
groupName lockWP lock
Parameters:
groupName: Object or Group
lock: Boolean
Return Value:
Nothing

Examples

Example 1:
_groupOne lockWP true;
Example 2:
_Soldier lockWP true;
Example 3:
_MyTank lockWP false;

Additional Information

See also:
waypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypewaypointSpeed

Notes

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Notes

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