lockWP: Difference between revisions

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m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| ofp |Game name=
| ofp


|1.00|Game version=
|1.00


|arg= local |Multiplayer Arguments=
|arg= local


|eff= local |Multiplayer Effects=
|eff= local


|gr1= Waypoints |GROUP1=
|gr1= Waypoints


| Disable switching to next waypoint (current waypoint will never complete while lockwp is used). Sometimes used during cut-scenes. |DESCRIPTION=
| Disable switching to next waypoint (current waypoint will never complete while lockwp is used). Sometimes used during cut-scenes.


| groupName '''lockWP''' lock |SYNTAX=
| groupName '''lockWP''' lock


|p1= groupName: [[Object]] or [[Group]] |PARAMETER1=
|p1= groupName: [[Object]] or [[Group]]


|p2= lock: [[Boolean]] |PARAMETER2=
|p2= lock: [[Boolean]]


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]
   
   
|x1= <code>_groupOne '''lockWP''' [[true]];</code> |EXAMPLE1=
|x1= <code>_groupOne '''lockWP''' [[true]];</code>
|x2= <code>_Soldier '''lockWP''' [[true]];</code> |EXAMPLE2=
|x2= <code>_Soldier '''lockWP''' [[true]];</code>
|x3= <code>_MyTank '''lockWP''' [[false]];</code> |EXAMPLE3=
|x3= <code>_MyTank '''lockWP''' [[false]];</code>


| [[waypoints]], [[deleteWaypoint]], [[copyWaypoints]], [[setCurrentWaypoint]], [[setWaypointBehaviour]], [[setWaypointCombatMode]], [[setWaypointCompletionRadius]], [[setWaypointFormation]], [[setWaypointHousePosition]], [[setWaypointPosition]], [[setWaypointScript]], [[setWaypointSpeed]], [[setWaypointStatements]], [[setWaypointTimeout]], [[setWaypointType]], [[setWaypointVisible]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[setWaypointLoiterRadius]], [[waypointLoiterRadius]], [[addWaypoint]], [[setWaypointLoiterType]], [[waypointSpeed]] |SEEALSO=
| [[waypoints]], [[deleteWaypoint]], [[copyWaypoints]], [[setCurrentWaypoint]], [[setWaypointBehaviour]], [[setWaypointCombatMode]], [[setWaypointCompletionRadius]], [[setWaypointFormation]], [[setWaypointHousePosition]], [[setWaypointPosition]], [[setWaypointScript]], [[setWaypointSpeed]], [[setWaypointStatements]], [[setWaypointTimeout]], [[setWaypointType]], [[setWaypointVisible]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[setWaypointLoiterRadius]], [[waypointLoiterRadius]], [[addWaypoint]], [[setWaypointLoiterType]], [[waypointSpeed]]


}}
}}

Revision as of 02:01, 18 January 2021

Hover & click on the images for description

Description

Description:
Disable switching to next waypoint (current waypoint will never complete while lockwp is used). Sometimes used during cut-scenes.
Groups:
Waypoints

Syntax

Syntax:
groupName lockWP lock
Parameters:
groupName: Object or Group
lock: Boolean
Return Value:
Nothing

Examples

Example 1:
_groupOne lockWP true;
Example 2:
_Soldier lockWP true;
Example 3:
_MyTank lockWP false;

Additional Information

See also:
waypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypewaypointSpeed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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