lockWP: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "\|s([0-9])\= ([^' ]+)'''([^' ]+)'''([^ ]*) " to "|s$1= $2$3$4 ")
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|descr= Disable switching to next waypoint (current waypoint will never complete while lockwp is used). Sometimes used during cut-scenes.
|descr= Disable switching to next waypoint (current waypoint will never complete while lockwp is used). Sometimes used during cut-scenes.


|s1= groupName '''lockWP''' lock
|s1= groupName [[lockWP]] lock


|p1= groupName: [[Object]] or [[Group]]
|p1= groupName: [[Object]] or [[Group]]

Revision as of 18:57, 20 June 2021

Hover & click on the images for description

Description

Description:
Disable switching to next waypoint (current waypoint will never complete while lockwp is used). Sometimes used during cut-scenes.
Groups:
Waypoints

Syntax

Syntax:
groupName lockWP lock
Parameters:
groupName: Object or Group
lock: Boolean
Return Value:
Nothing

Examples

Example 1:
_groupOne lockWP true;
Example 2:
_Soldier lockWP true;
Example 3:
_MyTank lockWP false;

Additional Information

See also:
waypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypewaypointSpeed

Notes

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