currentWaypoint: Difference between revisions

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{{Command|Comments=
{{Command


| arma2 |Game name=
| arma2


|1.00|Game version=
|1.00


|gr1= Waypoints |GROUP1=
|gr1= Waypoints


| Returns the '''index''' of the current waypoint contrary to misleading name.
| Returns the '''index''' of the current waypoint contrary to misleading name.
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By default, a group has 1 waypoint at their starting position, which is considered completed and so the currentWaypoint is 1.
By default, a group has 1 waypoint at their starting position, which is considered completed and so the currentWaypoint is 1.
|DESCRIPTION=


| '''currentWaypoint''' groupName |SYNTAX=


|p1= groupName: [[Group]]  |PARAMETER1=
| '''currentWaypoint''' groupName


|p2= |PARAMETER2=  
|p1= groupName: [[Group]]


|p3= |PARAMETER3=  
|p2=


| [[Number]] - the index of current waypoint|RETURNVALUE=  
|p3=


| [[Number]] - the index of current waypoint


|x1= <code>_index = [[currentWaypoint]] [[group]] [[player]];</code>|EXAMPLE1=


|x1= <code>_index = [[currentWaypoint]] [[group]] [[player]];</code>


| [[waypoints]], [[deleteWaypoint]], [[copyWaypoints]], [[setCurrentWaypoint]], [[setWaypointBehaviour]], [[setWaypointCombatMode]], [[setWaypointCompletionRadius]], [[setWaypointDescription]], [[setWaypointFormation]], [[setWaypointHousePosition]], [[setWaypointPosition]], [[setWaypointScript]], [[setWaypointSpeed]], [[setWaypointStatements]], [[setWaypointTimeout]], [[setWaypointType]], [[setWaypointVisible]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[setWaypointLoiterRadius]], [[waypointLoiterRadius]], [[addWaypoint]], [[setWaypointLoiterType]], [[waypointSpeed]], [[setWPPos]], [[waypointName]] |SEEALSO=
 
| [[waypoints]], [[deleteWaypoint]], [[copyWaypoints]], [[setCurrentWaypoint]], [[setWaypointBehaviour]], [[setWaypointCombatMode]], [[setWaypointCompletionRadius]], [[setWaypointDescription]], [[setWaypointFormation]], [[setWaypointHousePosition]], [[setWaypointPosition]], [[setWaypointScript]], [[setWaypointSpeed]], [[setWaypointStatements]], [[setWaypointTimeout]], [[setWaypointType]], [[setWaypointVisible]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[setWaypointLoiterRadius]], [[waypointLoiterRadius]], [[addWaypoint]], [[setWaypointLoiterType]], [[waypointSpeed]], [[setWPPos]], [[waypointName]]


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  

Revision as of 00:28, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns the index of the current waypoint contrary to misleading name. To determine the validity of the index, compare it to the waypoints count. If all waypoints are 'completed', then the index is 1 greater than the last valid index. If there are no waypoints, then the index is 0. By default, a group has 1 waypoint at their starting position, which is considered completed and so the currentWaypoint is 1.
Groups:
Waypoints

Syntax

Syntax:
currentWaypoint groupName
Parameters:
groupName: Group
Return Value:
Number - the index of current waypoint

Examples

Example 1:
_index = currentWaypoint group player;

Additional Information

See also:
waypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointDescriptionsetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypewaypointSpeedsetWPPoswaypointName

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

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