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|s1= [[waypoints]] groupName
|s1= [[waypoints]] groupName


|p1= groupName: [[Group]]
|p1= groupName: [[Group]] or [[Object]]


|r1= [[Array]] of waypoints each in format [[Waypoint]]
|r1= [[Array]] of [[Waypoint]]s


|x1=<code>[[waypoints]] [[player]];</code>  
|x1= <sqf>waypoints player;</sqf>
|x2=<code>_wPosArray = [[waypoints]] group10; {{cc|could return [[EAST 1-1-A,0],[EAST 1-1-A,1],[EAST 1-1-A,2]]}}</code>
 
|x2= <sqf>_wPosArray = waypoints group10; // returns e.g [[EAST 1-1-A,0],[EAST 1-1-A,1],[EAST 1-1-A,2]]</sqf>


|seealso= [[deleteWaypoint]] [[copyWaypoints]] [[setCurrentWaypoint]] [[setWaypointBehaviour]] [[setWaypointCombatMode]] [[setWaypointCompletionRadius]] [[setWaypointDescription]] [[setWaypointFormation]] [[setWaypointHousePosition]] [[setWaypointPosition]] [[setWaypointScript]] [[setWaypointSpeed]] [[setWaypointStatements]] [[setWaypointTimeout]] [[setWaypointType]] [[setWaypointVisible]] [[waypointAttachVehicle]] [[waypointAttachedVehicle]] [[setWaypointLoiterRadius]] [[waypointLoiterRadius]] [[addWaypoint]] [[setWaypointLoiterType]] [[waypointSpeed]] [[setWPPos]] [[waypointName]]
|seealso= [[deleteWaypoint]] [[copyWaypoints]] [[setCurrentWaypoint]] [[setWaypointBehaviour]] [[setWaypointCombatMode]] [[setWaypointCompletionRadius]] [[setWaypointDescription]] [[setWaypointFormation]] [[setWaypointHousePosition]] [[setWaypointPosition]] [[setWaypointScript]] [[setWaypointSpeed]] [[setWaypointStatements]] [[setWaypointTimeout]] [[setWaypointType]] [[setWaypointVisible]] [[waypointAttachVehicle]] [[waypointAttachedVehicle]] [[setWaypointLoiterRadius]] [[waypointLoiterRadius]] [[addWaypoint]] [[setWaypointLoiterType]] [[waypointSpeed]] [[setWPPos]] [[waypointName]]
}}
}}

Latest revision as of 10:43, 28 September 2023

Hover & click on the images for description

Description

Description:
Returns an array of waypoints for the specified unit/group.
Groups:
Waypoints

Syntax

Syntax:
waypoints groupName
Parameters:
groupName: Group or Object
Return Value:
Array of Waypoints

Examples

Example 1:
waypoints player;
Example 2:
_wPosArray = waypoints group10; // returns e.g [[EAST 1-1-A,0],[EAST 1-1-A,1],[EAST 1-1-A,2]]

Additional Information

See also:
deleteWaypoint copyWaypoints setCurrentWaypoint setWaypointBehaviour setWaypointCombatMode setWaypointCompletionRadius setWaypointDescription setWaypointFormation setWaypointHousePosition setWaypointPosition setWaypointScript setWaypointSpeed setWaypointStatements setWaypointTimeout setWaypointType setWaypointVisible waypointAttachVehicle waypointAttachedVehicle setWaypointLoiterRadius waypointLoiterRadius addWaypoint setWaypointLoiterType waypointSpeed setWPPos waypointName

Notes

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