Damage(Entity, Instigator, Amount, Type)
damage(instigator: YEntity, amount: number, type: YDamageType): void;
Parameters
instigator
Instigator causing the damage (optional)
amount
Amount of damage
type
Damage type
Availability
Server
Description
Will reduce hitpoints of target entity by given amount.
Notes
- Damage type will govern how the damage will be reduced by target resistances.
- Pure damage type cannot be resisted.
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