From Bohemia Interactive Community
Description
Special game logic which serves for storing variables and instructions. Both are accessible from anywhere in the script and used in same manner as local variables or instructions.
Storage variables
- After creating any variable in global storage, you can use it in all other logic's or entity's scripting editor
- Storage data (variables) can be found in Variables category
Storage instructions
- After creating any instruction in global storage, you can use it in all other logic's or entity's scripting editor.
- Storage instructions can be found in Instructions category
Storages in compositions
- When composition using any storage will get exported, it will save with a copy of that storage (even if not selected)
- When such composition is placed in other scenario, it will make new independent copy of included storage under new name (e.g Global (2))
- In case of multiple instances of same composition, references in all compositions will be set to one storage
Ylands - Editor
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Editor
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Animated objects,
Custom UI,
Entity welding,
Game export,
Game ID,
Monetization,
MIDI music,
Optimizations,
Common Problems,
FAQ
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Script
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Introduction,
Conventions,
Client script,
Text scripting,
Custom controls,
Custom controller,
Storage Data,
Game set,
Leaderboards,
Matchmaking,
Map markers
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Game logic
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AI Behaviour,
Ask Player,
Controller,
Custom Camera,
Custom Controls,
Custom HUD,
Custom Window,
Data Set,
Dialogue,
Entity Label,
Entity Storage,
Entity Template,
Environment,
Event Listener,
Game Logic Label,
Game Logic Storage,
Game Logic Template,
Global Storage,
Group Template,
Image Library,
Impassable Barrier,
Light,
Melee Attack Effect,
Particle Effect,
Particle Template,
Path,
Play Area,
Player Role,
Player Team,
Position Animator,
Post Process,
Reference Point,
Resource,
Rotation Animator,
Script Module,
Skill,
Sound Effect,
Spawn Point,
Time Trigger,
Transaction,
Trigger Zone,
Voice Chat Channel,
Water Volume
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Script tiles
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Game,
Entities,
Game Logic,
Logic,
Loops,
Instructions,
Number,
Vector,
Color,
String,
Array
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Misc
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WIKI FAQ
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