Tile Category - Game Logic – Ylands

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* [[Ylands:Tile - YResource - Set Automatic Resource Regeneration]]
* [[Ylands:Tile - YResource - Set Automatic Resource Regeneration]]
=Skill=
=Skill=
* [[Ylands:Tile - Skill State Literal]]
* [[Ylands:Tile - YSkill - Cooldown]]
* [[Ylands:Tile - YSkill - Used Resources]]
* [[Ylands:Tile - YSkill - Add To Skill List]]
* [[Ylands:Tile - YSkill - Add To Skill List]]
* [[Ylands:Tile - YSkill - Remove From Skill List]]
* [[Ylands:Tile - YSkill - Remove From Skill List]]
* [[Ylands:Tile - YSkill - Get Active Skills]]
* [[Ylands:Tile - YSkill - Get Active Skills]]
* [[Ylands:Tile - YSkill - Knows Skill]]
* [[Ylands:Tile - YSkill - Knows Skill]]
* [[Ylands:Tile - YSkill - Init Skill]]
* [[Ylands:Tile - YSkill - Finish Skill]]
* [[Ylands:Tile - YSkill - Enter Modal Skill]]
* [[Ylands:Tile - YSkill - Exit Modal Skill]]
* [[Ylands:Tile - YSkill - Get State]]
* [[Ylands:Tile - YSkill - Get Current Cooldown]]
* [[Ylands:Tile - YSkill - Get Active Modal Skill]]
* [[Ylands:Tile - YSkill - Get Resource Cost]]
=Data Set=
=Data Set=
* [[Ylands:Tile - Data Set Row Literal]]
* [[Ylands:Tile - Data Set Row Literal]]
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* [[Ylands:Tile - YAnimators - Get Possessor]]
* [[Ylands:Tile - YAnimators - Get Possessor]]
* [[Ylands:Tile - YAnimators - Get Controller Parameter]]
* [[Ylands:Tile - YAnimators - Get Controller Parameter]]
* [[Ylands:Tile - YAnimators - Set Custom Controller Parameter Variable]]
* [[Ylands:Tile - YAnimators - Set Controller Parameter]]
=Controller=
=Controller=
* [[Ylands:Tile - YController - Position]]
* [[Ylands:Tile - YController - Position]]

Revision as of 11:15, 12 November 2021

This

Common

Trigger Zone

Time Trigger

Ask Player

Dialogue

Custom Ui

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Entity Label

Logic Label

Player Role

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Particle Effect

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Ai Behaviour

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