Tile - YChargeable - Deplete – Ylands
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(Created page with "<!--- THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. --> == Deplete(Entity, Amount) == File:YlandsTile-1...") |
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==== target ==== | ==== target ==== | ||
Target entity | |||
==== amount ==== | ==== amount ==== | ||
Amount of charge to be removed | |||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | === Description === |
Revision as of 11:16, 12 November 2021
Deplete(Entity, Amount)
static deplete(target: YEntity, amount: number): void;
Parameters
target
Target entity
amount
Amount of charge to be removed
Availability
Description
Allows to decrease charge from target entity.
Notes
- Works for "chargeable" items (e.g Mining drill).
- Works also for engines.
- Power cells cannot be recharged from a script, only depleted.
- Entering negative number as amount will inverse the instruction effect.