Tile - On Create Campfire – Ylands

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[[Image:On create fire.png]]
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*Event '''called''' when '''entity''' (e. g. stick) is '''lit''' and becomes a campfire. Used in '''entity''' script.
THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE.
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== On Create Campfire ==
 
[[File:YlandsTile-470.png]]
 
=== Availability ===
 
[[Ylands:Tile Availability - Server|Server]]
 
=== Description ===
 
Called when '''entity''' (e. g. stick) is '''lit''' and becomes a campfire.
 
=== Notes ===
 
* Used in '''entity''' script.
 
== On Create Campfire ==
 
[[File:YlandsTile-471.png]]
 
=== Availability ===
 
[[Ylands:Tile Availability - Server|Server]]
 
=== Description ===
 
Called when '''entity''' (e. g. stick) is '''lit''' and becomes a campfire.
 
=== Notes ===
 
* '''Event listener''' specific event. Used in scripting of this Game Logic.


[[Image:On create campfire.png]]
*Event '''called''' when '''entity''' (e. g. stick) is '''lit''' and becomes a campfire. Used in [[Ylands Game logic - Event listener|'''Event Listener''']] script.


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{{Ylands scripting navbox}}
{{Navbox/Ylands}}
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|14}}}}
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[[Category: Events]]
[[Category: Instructions]]
[[Category: Ylands 0.12]]

Latest revision as of 14:23, 24 November 2023

On Create Campfire

YlandsTile-470.png

Availability

Server

Description

Called when entity (e. g. stick) is lit and becomes a campfire.

Notes

  • Used in entity script.

On Create Campfire

YlandsTile-471.png

Availability

Server

Description

Called when entity (e. g. stick) is lit and becomes a campfire.

Notes

  • Event listener specific event. Used in scripting of this Game Logic.