Tile - YAnimators - Rotate To – Ylands
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[[ | <!--- | ||
THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. | |||
*''' | --> | ||
== Rotate To(Object, Rotation, Time, Smoothing) == | |||
*'''Smoothing''' | [[File:YlandsTile-604.png]] | ||
<pre>static rotateToTime(obj: YEntity | YLogic | YGroup, targetRotation: YVector3, time: number, smoothing: number): void;</pre> | |||
=== Parameters === | |||
==== obj ==== | |||
Target object | |||
==== targetRotation ==== | |||
Target rotation (vector) | |||
==== time ==== | |||
Rotation movement duration (seconds) | |||
==== smoothing ==== | |||
Rotation movement smoothing (0-1) | |||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | |||
Rotates the animated '''object''' to the target '''rotation''' in specified '''time'''. | |||
=== Notes === | |||
* '''Smoothing''' will smooth the start and end of the movement. | |||
== Rotate To(Object, Rotation, Speed, Smoothing) == | |||
[[File:YlandsTile-605.png]] | |||
<pre>static rotateToSpeed(obj: YEntity | YLogic | YGroup, targetRotation: YVector3, speed: number, smoothing: number): void;</pre> | |||
=== Parameters === | |||
==== obj ==== | |||
Target object | |||
==== targetRotation ==== | |||
Target rotation (vector) | |||
==== speed ==== | |||
Rotation movement speed (deg/s) | |||
==== smoothing ==== | |||
Movement smoothing (0-1) | |||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | |||
Rotates the animated '''object''' to the target '''rotation''' at specified '''speed'''. | |||
=== Notes === | |||
* '''Smoothing''' will smooth the start and end of the movement. | |||
---- | ---- | ||
{{Ylands | {{Navbox/Ylands}} | ||
{{DEFAULTSORT:{{#sub:{{PAGENAME}}| | {{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}} | ||
[[Category: Instructions]] | [[Category: Instructions]] | ||
Latest revision as of 14:24, 24 November 2023
Rotate To(Object, Rotation, Time, Smoothing)
static rotateToTime(obj: YEntity | YLogic | YGroup, targetRotation: YVector3, time: number, smoothing: number): void;
Parameters
obj
Target object
targetRotation
Target rotation (vector)
time
Rotation movement duration (seconds)
smoothing
Rotation movement smoothing (0-1)
Availability
Description
Rotates the animated object to the target rotation in specified time.
Notes
- Smoothing will smooth the start and end of the movement.
Rotate To(Object, Rotation, Speed, Smoothing)
static rotateToSpeed(obj: YEntity | YLogic | YGroup, targetRotation: YVector3, speed: number, smoothing: number): void;
Parameters
obj
Target object
targetRotation
Target rotation (vector)
speed
Rotation movement speed (deg/s)
smoothing
Movement smoothing (0-1)
Availability
Description
Rotates the animated object to the target rotation at specified speed.
Notes
- Smoothing will smooth the start and end of the movement.