Tile - YServerData - Set Score – Ylands
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(Created page with "<!--- THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. --> == Set Score(Player, Scope, Leaderboard, Period, Val...") |
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New score value | New score value | ||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | === Description === | ||
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{{Navbox/Ylands}} | {{Navbox/Ylands}} | ||
{{DEFAULTSORT:{{#sub:{{PAGENAME}}| | {{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}} | ||
[[Category: Instructions]] | [[Category: Instructions]] |
Latest revision as of 15:26, 24 November 2023
Set Score(Player, Scope, Leaderboard, Period, Value)
static setLeaderboardScore(player: YCharacter, dataScope: YServerDataScope, leaderboardUid: String, leaderboardPeriod: YLeaderboardPeriod, score: number): void;
Parameters
player
Target player
dataScope
Whenever you are storing data to Game or Game Set
leaderboardUid
Target leaderboard variable (i.e score)
leaderboardPeriod
Target leaderboard time period
score
New score value
Availability
Description
Allows to set player score value for given time period.