Tile - YEntity - Paint – Ylands
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(Created page with "<!--- THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. --> == Paint(Entity, Instigator, Color id, Color, Positi...") |
Lou Montana (talk | contribs) m (Text replacement - "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|14}}}}" to "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}}") |
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Particle effect position | Particle effect position | ||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | === Description === | ||
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Particle effect position | Particle effect position | ||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | === Description === | ||
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{{Navbox/Ylands}} | {{Navbox/Ylands}} | ||
{{DEFAULTSORT:{{#sub:{{PAGENAME}}| | {{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}} | ||
[[Category: Instructions]] | [[Category: Instructions]] |
Latest revision as of 14:27, 24 November 2023
Paint(Entity, Instigator, Color id, Color, Position)
paint(instigator: YCharacter, colorId: number, color: YColor, position: YVector3): void;
Parameters
instigator
Instigator entity
colorId
Color channel ID
color
New color
position
Particle effect position
Availability
Description
Allows to apply a color on to selected color channel of target object, with paint splash effect.
Paint(Entity, Instigator, Color, Position)
paint(instigator: YCharacter, color: YColor, position: YVector3): void;
Parameters
instigator
Instigator entity
color
New color
position
Particle effect position
Availability
Description
Allows to apply one color on to all color channels of target object, with paint splash effect.