Tile - YPhysics - Overlap Block – Ylands
Jump to navigation
Jump to search
No edit summary |
Lou Montana (talk | contribs) m (Text replacement - "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|14}}}}" to "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}}") |
||
Line 35: | Line 35: | ||
---- | ---- | ||
{{Navbox/Ylands}} | {{Navbox/Ylands}} | ||
{{DEFAULTSORT:{{#sub:{{PAGENAME}}| | {{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}} | ||
[[Category: Instructions]] | [[Category: Instructions]] |
Latest revision as of 14:27, 24 November 2023
Overlap Block(Center, Dimension, Rotation)
static overlapBlock(center: YVector3, dimensions: YVector3, rotation: YVector3): YEntity[];
Parameters
center
dimensions
rotation
Returns
YEntity[]
Availability
Client, Server, Custom Controller
Description
This instruction will check for colliders in a block of a given dimensions at a given position with a given rotation.
Notes
- Returns an array with a list of said colliders.
- Creates and fills a new array each time the instruction is called.