Game logic - Interior – Ylands
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Lou Montana (talk | contribs) m (Text replacement - "{{Feature|Informative|" to "{{Feature|informative|") |
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=Description= | {{Feature|informative|Interior was expanded and renamed Environment. Please see [[Ylands:Game_logic_-_Environment|'''Environment''']] for the current information.}} | ||
{{Feature|obsolete}} | |||
= Description = | |||
*Helps the game engine to define enclosed areas and adjust post processing. | *Helps the game engine to define enclosed areas and adjust post processing. | ||
= | = Properties = | ||
=== Zone shape === | |||
*Shape of the Interior zone - box, sphere or capsule. | |||
=== Light intensity === | |||
*Intensity of light inside the Interior zone (0 - 1) | |||
=== Visible === | |||
*Makes the Interior zone boundaries visible even in game. | |||
= | === Color === | ||
* | *Color of Interior zone boundaries (when visible). | ||
= Related instructions = | |||
*[[Ylands:Tile - Game logic position-rotation-scale|Get Position / Rotation / Scale]] | |||
*[[Ylands:Tile - Get-Set zone visible|Get / Set Zone Visibility]] | |||
*[[Ylands:Tile - Get-Set zone color|Get / Set Zone Color]] | |||
---- | ---- | ||
{{Ylands | {{Navbox/Ylands}} | ||
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|13}}}} | |||
[[Category: Game Logic]] | |||
[[Category: Ylands 0.12]] |
Latest revision as of 00:24, 2 February 2024
Description
- Helps the game engine to define enclosed areas and adjust post processing.
Properties
Zone shape
- Shape of the Interior zone - box, sphere or capsule.
Light intensity
- Intensity of light inside the Interior zone (0 - 1)
Visible
- Makes the Interior zone boundaries visible even in game.
Color
- Color of Interior zone boundaries (when visible).
Related instructions